Shramko GoPro13 Control App for multicamera 4dgs 3dgs rigs
☆13Mar 12, 2025Updated 11 months ago
Alternatives and similar repositories for Shramko-GoPro13-Control-App-for-multicamera-4dgs-3dgs-rigs
Users that are interested in Shramko-GoPro13-Control-App-for-multicamera-4dgs-3dgs-rigs are comparing it to the libraries listed below
Sorting:
- ☆16Dec 3, 2023Updated 2 years ago
- Small GUI utility to Batch process Camera RAW images☆33Jan 6, 2026Updated 2 months ago
- ☆19Mar 1, 2026Updated last week
- ☆16Oct 4, 2023Updated 2 years ago
- My custom "3D Gaussian" splatting☆27Updated this week
- Perceptive Learning for Legged Robots in IsaacLab. | LocoTouch: Learning Dynamic Quadrupedal Transport with Tactile Sensing (CoRL'25)☆56Sep 18, 2025Updated 5 months ago
- Examples of VirtualGL and TurboVNC usage with the NVIDIA Container Toolkit (https://github.com/NVIDIA/nvidia-docker)☆22May 13, 2021Updated 4 years ago
- Ready to use RadixSort and other parallel primitives for OpenGL 4.6☆27Apr 5, 2024Updated last year
- ☆24Feb 16, 2024Updated 2 years ago
- The official repository for camorph, a python toolbox for converting various camera parameter conventions.☆116Jul 10, 2025Updated 7 months ago
- RayGaussX: Accelerating Gaussian-Based Ray Marching for Real-Time and High-Quality Novel View Synthesis☆53Dec 5, 2025Updated 3 months ago
- Edit gaussian splatting models☆231Oct 16, 2025Updated 4 months ago
- Intelligent(?) image sharpness filtering for optimized NeRF training datasets☆130Oct 2, 2023Updated 2 years ago
- 3D Gaussian Splatting for underwater scene reconstruction via physcial-based appearance-medium decoupling☆23Feb 13, 2026Updated 3 weeks ago
- ☆30Dec 16, 2025Updated 2 months ago
- ☆36Feb 6, 2026Updated last month
- ECCV 2024☆26Oct 24, 2024Updated last year
- ☆107Updated this week
- The Open Source 3D Reconstruction Toolbox for Gaussian Splats provides an end-to-end, pipeline-based guidance on AWS to reconstruct 3D sc…☆61Updated this week
- Extension for Blender for sequential rendering from multiple cameras.☆17Oct 29, 2025Updated 4 months ago
- Interactive Mandelbrot set renderer, using OpenGL+OpenCL Interop, AVX, GMP☆10Aug 30, 2020Updated 5 years ago
- Arduino library for Gavesha® Robomatics Gear Motor.☆10Feb 15, 2025Updated last year
- ☆14Aug 10, 2025Updated 6 months ago
- User-friendly Docker images for SLAM☆38Jul 7, 2023Updated 2 years ago
- Tool to decimate Gaussian Splat Models☆79Aug 22, 2025Updated 6 months ago
- GANeRF: Leveraging Discriminators to Optimize Neural Radiance Fields☆83Dec 13, 2023Updated 2 years ago
- [ICLR 2026] StreamSplat: Towards Online Dynamic 3D Reconstruction from Uncalibrated Video Streams☆85Feb 17, 2026Updated 2 weeks ago
- Contains website data for https://gsplat.tech☆38Sep 21, 2023Updated 2 years ago
- Mesh4D: 4D Mesh Reconstruction and Tracking from Monocular Video☆83Jan 9, 2026Updated 2 months ago
- ☆12Sep 15, 2023Updated 2 years ago
- The project is intended to demonstrate Lane tracking & detection on Qualcomm’s Robotics Platform RB5. YOLOP is the architecture used to i…☆10Aug 22, 2023Updated 2 years ago
- Tools and Scripts for running Isaac Sim workloads on Omniverse Farm☆11Jun 15, 2025Updated 8 months ago
- A Unified Framework for Real-Time Rendering on the Web☆87Jul 11, 2024Updated last year
- Parallel Linear Assignment Sorting - Sorting multi-dimensional data into locally smooth 2D grids.☆58Jan 6, 2025Updated last year
- [Plant Phenomics] Eff-3DPSeg: 3D organ-level plant shoot segmentation using annotation-efficient deep learning☆10Jul 10, 2023Updated 2 years ago
- [WINNER SOLUTION] soccernet monocular depth estimation solution☆13Sep 3, 2025Updated 6 months ago
- AI foundation and trend seminar tutorial with code☆24Oct 25, 2025Updated 4 months ago
- ☆14Jul 1, 2025Updated 8 months ago
- ☆17Jun 18, 2025Updated 8 months ago