ruili3 / awesome-dust3r
πA curated list of DUSt3R-related papers and resources, tracking recent advancements using this geometric foundation model.
β422Updated 3 weeks ago
Alternatives and similar repositories for awesome-dust3r:
Users that are interested in awesome-dust3r are comparing it to the libraries listed below
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenesβ826Updated 2 months ago
- No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Imagesβ604Updated last month
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splattingβ568Updated 2 weeks ago
- RaDe-GS: Rasterizing Depth in Gaussian Splattingβ515Updated 4 months ago
- Reproducible evaluation of NeRF and 3DGS methodsβ227Updated this week
- A detailed formulae explanation on gaussian splattingβ535Updated last year
- This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"β215Updated 3 months ago
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstructionβ332Updated 2 months ago
- DUSt3R + Gaussian Splattingβ216Updated last month
- 2024 Gaussian Splatting Paper List(Arxiv)β304Updated 2 weeks ago
- Real-time dense scene reconstruction with SLAM3Rβ375Updated last week
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructionβ590Updated 3 weeks ago
- [CVPR 2024 Highlight] Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldsβ414Updated 3 months ago
- β376Updated 3 weeks ago
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wangβ445Updated 10 months ago
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagationβ718Updated 3 months ago
- [ECCV 2024 - Oral] ACE0 is a learning-based structure-from-motion approach that estimates camera parameters of sets of images by learningβ¦β719Updated 3 months ago
- [ECCV 2024] MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereoβ464Updated 2 months ago
- Implementation of the SIGGRAPH 2024 conference paper "High-quality Surface Reconstruction using Gaussian Surfels".β564Updated 4 months ago
- β452Updated 4 months ago
- an unofficial 2DGS implementation based on GauStudioβ250Updated 7 months ago
- DepthSplat: Connecting Gaussian Splatting and Depthβ653Updated 2 months ago
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingβ858Updated 3 months ago
- Monitor Gaussian Splatting additional real-time viewable and differentiable outputsβ186Updated 4 months ago
- β196Updated last year
- Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"β265Updated this week
- An extension to official diff-gaussian-rasterization with forward and backward depth passβ199Updated last year
- Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields, ICCV'23 (Oral, Best Paper Finalist)β451Updated last year
- daily update NeRF releated paper on arxivβ193Updated this week
- SplatFormer: Point Transformer for Robust 3D Gaussian Splattingβ231Updated last month