ruili3 / awesome-dust3r
πA curated list of DUSt3R-related papers and resources, tracking recent advancements using this geometric foundation model.
β554Updated last week
Alternatives and similar repositories for awesome-dust3r:
Users that are interested in awesome-dust3r are comparing it to the libraries listed below
- No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Imagesβ693Updated 3 weeks ago
- [ECCV 2024 - Oral] ACE0 is a learning-based structure-from-motion approach that estimates camera parameters of sets of images by learningβ¦β748Updated last month
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splattingβ613Updated 2 months ago
- RaDe-GS: Rasterizing Depth in Gaussian Splattingβ536Updated 2 months ago
- β506Updated 7 months ago
- [CVPR 2025] Real-time dense scene reconstruction with SLAM3Rβ524Updated last week
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenesβ861Updated 4 months ago
- Open source impl of **MV-DUSt3R+ Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds** from Meta Reality Labs. Project page β¦β419Updated last week
- [CVPR 2024 Highlight] Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldsβ459Updated 5 months ago
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depthβ718Updated 4 months ago
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagationβ741Updated 5 months ago
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructionβ665Updated 3 months ago
- [ECCV 2024] MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereoβ485Updated last week
- Official implementation of Continuous 3D Perception Model with Persistent Stateβ684Updated this week
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wangβ476Updated last year
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingβ939Updated 6 months ago
- DUSt3R + Gaussian Splattingβ241Updated 4 months ago
- 3DGS-to-PC: Convert a 3D gaussian splatting scene into a dense point cloud or basic mesh with advanced customisation options and high-accβ¦β301Updated last month
- [3DV 2025, Oral] LoopSplat: Loop Closure by Registering 3D Gaussian Splatsβ309Updated last month
- End-to-End SLAM with camera calibration, monocular prior integration and dense Renderingβ318Updated this week
- 2024 Gaussian Splatting Paper List(Arxiv)β312Updated 2 months ago
- This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"β225Updated 6 months ago
- Reproducible evaluation of NeRF and 3DGS methodsβ256Updated this week
- Code for "Cameras as Rays"β564Updated 9 months ago
- [CVPR 2025] Align3R: Aligned Monocular Depth Estimation for Dynamic Videosβ372Updated this week
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstructionβ370Updated 4 months ago
- A detailed formulae explanation on gaussian splattingβ554Updated last year
- [ECCV'2024] Gaussian Grouping for open-world Anything reconstruction, segmentation and editing.β768Updated 8 months ago
- 3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiesβ209Updated 2 months ago
- A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewerβ712Updated last week