ziyanx02 / multiagent-quadruped-environmentView external linksLinks
A multi-agent quadruped environment, supporting learning of locomotion control or merely high-level planning.
☆123Apr 10, 2024Updated last year
Alternatives and similar repositories for multiagent-quadruped-environment
Users that are interested in multiagent-quadruped-environment are comparing it to the libraries listed below
Sorting:
- ☆48Nov 26, 2024Updated last year
- Official implementation of "DecAP: Decaying Action Priors for Accelerated Learning of Torque-Based Legged Locomotion Policies"☆39Oct 7, 2025Updated 4 months ago
- Code to train a compliant whole-body controller for the Unitree B1 + Z1☆155Sep 27, 2024Updated last year
- ☆13Jan 4, 2025Updated last year
- phase-based Observations, Rewards, Coupling Ablation☆49Mar 7, 2024Updated last year
- Quadruped Tasks extension based on Isaac Lab.☆48Jul 18, 2025Updated 6 months ago
- [ICRAM 2023] V-RPC : Vision-Based Reactive Planning and Control of Quadruped Robots in Unstructured Dynamic Environments☆25Feb 27, 2024Updated last year
- Train a loco-manipulation dog with RL☆382Aug 15, 2024Updated last year
- Code for Rapid Locomotion via Reinforcement Learning☆273Jul 20, 2023Updated 2 years ago
- ☆59Mar 4, 2024Updated last year
- Project code.☆27Feb 5, 2025Updated last year
- ☆77Nov 13, 2025Updated 3 months ago
- ☆26Jul 14, 2025Updated 7 months ago
- An autonomous quadruped search and rescue agent using the Unitree Go1. It uses the Nav2 stack and RTAB mapping to perform navigation and …☆13Dec 31, 2024Updated last year
- [IROS 2024] LEEPS : Learning End-to-End Legged Perceptive Parkour Skills on Challenging Terrains☆76Jul 2, 2024Updated last year
- Code for the paper Reactive Landing Controller for Quadruped Robots☆19Aug 30, 2023Updated 2 years ago
- A Python implementation about quadruped locomotion using convex model predictive control (MPC).☆50Jun 1, 2023Updated 2 years ago
- Official Code for "Adversarial Locomotion and Motion Imitation for Humanoid Policy Learning"☆135May 16, 2025Updated 8 months ago
- Papers related to Legged locomotion☆18Oct 16, 2024Updated last year
- ☆354Jul 10, 2025Updated 7 months ago
- Learning Agile Quadrupedal Locomotion on Challenging Terrains☆81Apr 11, 2024Updated last year
- Unitree G1 VR teleoperation☆24Oct 10, 2025Updated 4 months ago
- Efficient Real-World RL for Legged Locomotion via Adaptive Policy Regularization☆82Nov 1, 2023Updated 2 years ago
- [CoRL 2022] Deep Whole-Body Control: Learning a Unified Policy for Manipulation and Locomotion☆350Jan 17, 2024Updated 2 years ago
- Planning framework for legged locomotion☆20Jul 12, 2024Updated last year
- Code release accompanying DribbleBot: Dynamic Legged Manipulation in the Wild☆130Oct 25, 2023Updated 2 years ago
- [CoRL 2023] Robot Parkour Learning☆981Oct 26, 2025Updated 3 months ago
- Code for our ICRA 2024 paper on learning diverse skills☆25Apr 6, 2024Updated last year
- Official Implementation of "Sampling-Based System Identification with Active Exploration for Legged Robot Sim2Real Learning"☆166Nov 26, 2025Updated 2 months ago
- This project contains a framework that allows the quadruped robot to explore and adapt to the open wild environment in a safe manner.☆46Dec 26, 2025Updated last month
- ☆26Feb 24, 2024Updated last year
- Source code for the paper DiffuseLoco: Real-Time Legged Locomotion Control with Diffusion from Offline Datasets☆178Apr 14, 2025Updated 10 months ago
- [IROS 2025] Learning Smooth Humanoid Locomotion through Lipschitz-Constrained Policies☆222Jun 16, 2025Updated 7 months ago
- [ICRA 2024]: Train your parkour robot in less than 20 hours.☆978Nov 28, 2023Updated 2 years ago
- Official implementation of "Learning Diverse Natural Behaviors for Enhancing the Agility of Quadrupedal Robots"☆92May 16, 2025Updated 8 months ago
- Isaaclab based Parkour locomotion☆257Dec 4, 2025Updated 2 months ago
- SATA: Safe and Adaptive Torque-Based Locomotion Policies Inspired by Animal Learning☆39May 19, 2025Updated 8 months ago
- QuadWBG: Generalizable Quadrupedal Whole-Body Grasping☆24Nov 8, 2024Updated last year
- Humanoid robot playing balance board in NVIDIA Isaac Gym using PPO.☆16Sep 19, 2022Updated 3 years ago