songrun / SeamAwareDecimaterLinks
Mesh simplification with UV's boundary preserved
☆523Updated 5 years ago
Alternatives and similar repositories for SeamAwareDecimater
Users that are interested in SeamAwareDecimater are comparing it to the libraries listed below
Sorting:
- C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)☆932Updated 2 weeks ago
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆823Updated 10 years ago
- C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998☆535Updated 9 years ago
- OptCuts, a new parameterization algorithm, jointly optimizes arbitrary embeddings for seam quality and distortion. OptCuts requires no p…☆308Updated last year
- UVAtlas isochart texture atlas☆913Updated last week
- A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing☆538Updated 5 years ago
- Atlas Generation Tool☆489Updated 4 years ago
- Rendering Point Clouds with Compute Shaders☆744Updated 2 years ago
- Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation☆347Updated 4 years ago
- C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes☆335Updated 2 years ago
- A library for detecting and resolving intersections between two surface meshes.☆477Updated 4 months ago
- Seamlessly erase seams from your favorite 3D models.☆125Updated last year
- ☆826Updated 2 years ago
- Mesh Simplification based on edge-collapse algorithm☆134Updated 2 years ago
- CPU Sparse Voxel Octree Implementation☆750Updated 8 years ago
- Out-Of-Core Construction of Sparse Voxel Octrees - reference implementation☆286Updated 2 years ago
- Mesh triangle reduction using quadrics☆1,687Updated last year
- Header only mesh voxelizer in c99☆656Updated 4 years ago
- A collection of source codes implementing cloth simulation algorithms in OpenGL☆545Updated last month
- Shape Aware Parallel Mesh Simplification Algorithm☆153Updated 4 years ago
- A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of…☆311Updated 2 years ago
- Simple C++ implementation of the (manifold) dual marching cubes algorithm from Gregory M. Nielson☆182Updated 6 years ago
- An open source programming resource intended for graphics programmers.☆317Updated last month
- A collection of common mesh subdivision algorithms☆99Updated 7 years ago
- Course material for a grad-level course in Geometry Processing.☆394Updated 5 years ago
- OpenGL demo of a point rendering and texture filtering technique called Surface Splatting.☆241Updated last year
- Nexus is a c++/javascript library for creation and visualization of a batched multiresolution mesh☆243Updated last week
- A light-weighted, efficient and header-only mesh processing frame work.☆57Updated 3 years ago
- Optimised BVH traversal + HDRI environment mapping☆230Updated 5 years ago
- Fast and light-weight Marching Cubes library in C++ without any dependencies.☆179Updated 8 years ago