songrun / SeamAwareDecimaterLinks
Mesh simplification with UV's boundary preserved
☆513Updated 5 years ago
Alternatives and similar repositories for SeamAwareDecimater
Users that are interested in SeamAwareDecimater are comparing it to the libraries listed below
Sorting:
- C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)☆880Updated last week
- OptCuts, a new parameterization algorithm, jointly optimizes arbitrary embeddings for seam quality and distortion. OptCuts requires no p…☆304Updated last year
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆801Updated 9 years ago
- ☆802Updated 2 years ago
- C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes☆328Updated last year
- C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998☆532Updated 8 years ago
- A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing☆534Updated 5 years ago
- Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation☆346Updated 3 years ago
- Mesh Simplification based on edge-collapse algorithm☆132Updated last year
- CPU Sparse Voxel Octree Implementation☆746Updated 8 years ago
- Rendering Point Clouds with Compute Shaders☆731Updated 2 years ago
- Atlas Generation Tool☆475Updated 4 years ago
- A library for detecting and resolving intersections between two surface meshes.☆459Updated 2 months ago
- Shape Aware Parallel Mesh Simplification Algorithm☆151Updated 4 years ago
- Seamlessly erase seams from your favorite 3D models.☆123Updated 9 months ago
- A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of…☆304Updated last year
- UVAtlas isochart texture atlas☆881Updated last week
- Least squares conformal mapping implemented in C++☆114Updated 5 years ago
- Fast and light-weight Marching Cubes library in C++ without any dependencies.☆180Updated 7 years ago
- Mesh triangle reduction using quadrics☆1,632Updated last year
- OpenGL demo of a point rendering and texture filtering technique called Surface Splatting.☆241Updated last year
- A light-weighted, efficient and header-only mesh processing frame work.☆52Updated 2 years ago
- Header only mesh voxelizer in c99☆646Updated 3 years ago
- An open source programming resource intended for graphics programmers.☆304Updated last year
- Course material for a grad-level course in Geometry Processing.☆388Updated 4 years ago
- ☆217Updated last month
- Laplacian mesh deformation☆236Updated 7 years ago
- Out-Of-Core Construction of Sparse Voxel Octrees - reference implementation☆284Updated 2 years ago
- CUDA Voxelizer to convert polygon meshes into annotated voxel grids☆634Updated last year
- Simple C++ implementation of the (manifold) dual marching cubes algorithm from Gregory M. Nielson☆178Updated 5 years ago