tcoppex / polytriLinks
🔺 Fast polygon triangulation library based on Seidel's algorithm.
☆43Updated last month
Alternatives and similar repositories for polytri
Users that are interested in polytri are comparing it to the libraries listed below
Sorting:
- C/C++ Isosurface Extraction library☆13Updated 8 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 6 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- #include <engine>☆40Updated 7 years ago
- A LightFileWatcher☆28Updated 4 years ago
- ☆42Updated 8 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 9 years ago
- toy C++ Vulkan library☆49Updated 7 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 10 years ago
- shd shader generator☆10Updated 7 years ago
- GLSL like minimalist vector, matrix and quaternion math library for C++11☆40Updated 4 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆59Updated 9 years ago
- Header-only base C++ library.☆20Updated 8 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Updated 12 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 6 years ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆59Updated 5 years ago
- demonstration of live reloading☆15Updated 7 years ago
- Trying to trim down the size of my Vulkan repo...☆29Updated 8 years ago
- Invk - Inverse Kinematics Library with Quaternions☆30Updated 3 weeks ago
- Yet Another MAthematical library☆13Updated 4 months ago
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆66Updated 2 weeks ago
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Updated 5 years ago
- Fast translucent object rendering with GLSL.☆21Updated 9 years ago
- A simple, one-file, header-only, C++ utility for graphs, curves and histograms.☆77Updated 7 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Updated 7 years ago
- A light-weight C++ profiling library☆31Updated 11 years ago
- vectorized high-level math library☆42Updated 6 years ago
- A collection of in-progress work☆14Updated 7 years ago
- SIMD-optimized math library in C++☆24Updated 7 years ago
- C++20 Vulkan and GLes rendering engine☆17Updated 2 months ago