CedricGuillemet / ImogenLinks
GPU Texture Generator
☆771Updated 4 years ago
Alternatives and similar repositories for Imogen
Users that are interested in Imogen are comparing it to the libraries listed below
Sorting:
- cmftStudio - GUI counterpart for:☆1,292Updated 4 years ago
- Immediate mode rendering and 3d gizmos.☆1,242Updated last month
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,480Updated 2 years ago
- Cross-platform open-source command-line cubemap filtering tool.☆846Updated 4 years ago
- Possumwood is a graph-based procedural authoring tool, in concept not dissimilar to popular CG packages like Houdini, Blender or Maya. It…☆291Updated 3 years ago
- Lighthouse 2 framework for real-time ray tracing☆856Updated last year
- MIT Licensed 3D Engine☆295Updated 9 years ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,451Updated 3 years ago
- Lightweight open source FBX importer☆1,227Updated 5 months ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆457Updated 7 years ago
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,471Updated this week
- c++ toolkit for rapid development of live graphical apps and games☆1,699Updated last year
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆517Updated 3 years ago
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.☆836Updated 4 months ago
- NanoRT, single header only modern ray tracing kernel.☆1,105Updated 3 months ago
- A Vulkan implementation of real-time PBR renderer☆395Updated 8 years ago
- Cross platform shader system for HLSL, GLSL, Metal and SPIR-V.☆350Updated 4 months ago
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,014Updated last year
- Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL☆359Updated 5 years ago
- Offline Shader Editor with many cool features☆279Updated 3 months ago
- Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.☆684Updated 8 years ago
- C++ SIMD Noise Library☆616Updated 4 years ago
- Simple Open-source Ray Tracer☆892Updated 11 months ago
- A simple program that converts images into normal maps☆444Updated 4 years ago
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆899Updated 3 weeks ago
- Single source file FBX loader☆1,081Updated last week
- Vulkan library oriented on high speed rendering☆295Updated 6 years ago
- Atlas Generation Tool☆476Updated 4 years ago
- GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang☆547Updated 3 years ago
- Light probe generation and BRDF authoring for physically based shading.☆800Updated 3 years ago