Zielon / ParallelQSlim
Shape Aware Parallel Mesh Simplification Algorithm
☆141Updated 3 years ago
Alternatives and similar repositories for ParallelQSlim:
Users that are interested in ParallelQSlim are comparing it to the libraries listed below
- Repairing Man-Made Meshes via Visual Driven Global Optimization with Minimum Intrusion☆71Updated 10 months ago
- PyTorch implementation of Neural Dual Contouring.☆235Updated 2 years ago
- ☆92Updated 3 years ago
- Surface Simplification using Intrinsic Error Metrics☆66Updated last year
- Mesh Reconstruction assignment for Geometry Processing course☆106Updated 2 years ago
- Parameterization assignment for Geometry Processing course☆153Updated 2 years ago
- Reference implementation of the Eurographics 2020 paper "Fast and Robust QEF Minimization using Probabilistic Quadrics"☆51Updated 5 months ago
- Seamlessly erase seams from your favorite 3D models.☆120Updated 3 months ago
- OpenGL demo of a point rendering and texture filtering technique called Surface Splatting.☆234Updated 9 months ago
- GPU-accelerated triangle mesh processing☆242Updated this week
- Implementation of the research paper Least Squares Conformal Maps for Automatic Texture Atlas Generation☆31Updated 5 years ago
- Curvature assignment for Geometry Processing course☆153Updated last year
- Fast simplification of 3D surface meshes☆297Updated this week
- Implementation of the local remesher from "A Remeshing Approach to Multiresolution Modeling" by M. Botsch and L. Kobbelt, to work with th…☆81Updated 2 years ago
- Least squares conformal mapping implemented in C++☆114Updated 4 years ago
- Efficient C++ implementation of mesh-to-mesh and mesh-to-point distance.☆59Updated 6 years ago
- A tetrahedral mesh generator that does isosurface stuffing with an acute tetrahedral tile.☆153Updated 6 months ago
- A collection of common mesh subdivision algorithms☆94Updated 6 years ago
- Fast and light-weight Marching Cubes library in C++ without any dependencies.☆174Updated 7 years ago
- A light-weighted, efficient and header-only mesh processing frame work.☆50Updated 2 years ago
- Git mirror of the geogram library by INRIA☆127Updated 2 years ago
- Gradient-Domain Processing within a Texture Atlas☆72Updated last month
- OptCuts, a new parameterization algorithm, jointly optimizes arbitrary embeddings for seam quality and distortion. OptCuts requires no p…☆292Updated 9 months ago
- Patch-Based Optimization for Image-Based Texture Mapping☆103Updated 2 years ago
- Laplacian mesh deformation☆230Updated 7 years ago
- A seamless, static, multi-view texturing system for 3D meshes☆100Updated 4 years ago
- Deformation assignment for Geometry Processing course☆152Updated 2 years ago
- Vacancy: A Voxel Carving implementation in C++☆67Updated 3 years ago
- Introductory assignment for Geometry Processing course☆121Updated 2 years ago
- ☆142Updated last year