Zielon / ParallelQSlimLinks
Shape Aware Parallel Mesh Simplification Algorithm
☆150Updated 4 years ago
Alternatives and similar repositories for ParallelQSlim
Users that are interested in ParallelQSlim are comparing it to the libraries listed below
Sorting:
- ☆94Updated 3 years ago
- Parameterization assignment for Geometry Processing course☆161Updated 2 years ago
- OptCuts, a new parameterization algorithm, jointly optimizes arbitrary embeddings for seam quality and distortion. OptCuts requires no p…☆305Updated last year
- Surface Simplification using Intrinsic Error Metrics☆72Updated last year
- Implementation of the research paper Least Squares Conformal Maps for Automatic Texture Atlas Generation☆33Updated 5 years ago
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆61Updated 4 years ago
- Mesh Reconstruction assignment for Geometry Processing course☆111Updated 2 years ago
- Least squares conformal mapping implemented in C++☆114Updated 5 years ago
- Curvature assignment for Geometry Processing course☆156Updated 2 years ago
- Vacancy: A Voxel Carving implementation in C++☆71Updated 3 years ago
- Introductory assignment for Geometry Processing course☆125Updated 2 years ago
- Seamlessly erase seams from your favorite 3D models.☆123Updated 10 months ago
- Fast and light-weight Marching Cubes library in C++ without any dependencies.☆179Updated 7 years ago
- Implementation of Least Squares Conformal Maps for Automatic Texture Atlas Generation by Levy et al.☆38Updated 4 years ago
- Static/Dynamic Filter for Mesh Geometry☆60Updated 5 years ago
- Reference implementation of the Eurographics 2020 paper "Fast and Robust QEF Minimization using Probabilistic Quadrics"☆56Updated 11 months ago
- A light-weighted, efficient and header-only mesh processing frame work.☆52Updated 2 years ago
- Repairing Man-Made Meshes via Visual Driven Global Optimization with Minimum Intrusion☆75Updated last year
- UGU: Unclearness Geometry Utility☆40Updated 2 months ago
- Fast simplification of 3D surface meshes☆343Updated 3 weeks ago
- ☆37Updated 7 years ago
- An example that complies and runs the fast winding number for soups☆80Updated 6 years ago
- Lightweight Physically-Based Renderer designed for ease of use and fast prototyping☆113Updated 2 years ago
- Generates high-quality, optimally smooth tangent direction fields on triangle meshes.☆171Updated 2 years ago
- Gradient-Domain Processing within a Texture Atlas☆76Updated last month
- CUDA-accelerated LOD construction for point clouds☆150Updated 2 years ago
- A tetrahedral mesh generator that does isosurface stuffing with an acute tetrahedral tile.☆161Updated last year
- Deformation assignment for Geometry Processing course☆169Updated 2 years ago
- Implementation of the local remesher from "A Remeshing Approach to Multiresolution Modeling" by M. Botsch and L. Kobbelt, to work with th…☆85Updated 3 years ago
- Implementation of 2D-parametrization algorithm introduced by the paper "Scalable Locally Injective Mappings". Currently support only the …☆92Updated 6 years ago