ands / lightmapperLinks
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
☆1,496Updated 2 years ago
Alternatives and similar repositories for lightmapper
Users that are interested in lightmapper are comparing it to the libraries listed below
Sorting:
- Lightweight open source FBX importer☆1,275Updated 2 months ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,475Updated 4 years ago
- Immediate mode rendering and 3d gizmos.☆1,270Updated 2 months ago
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆946Updated 5 months ago
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.☆886Updated 3 months ago
- Single-file glTF 2.0 loader and writer written in C99☆1,736Updated 2 months ago
- A Vulkan renderer written from scratch on stream☆1,605Updated last week
- Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.☆691Updated 8 years ago
- My personal Vulkan renderer☆1,785Updated 2 weeks ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,505Updated 3 years ago
- Cross-platform open-source command-line cubemap filtering tool.☆854Updated 4 years ago
- Physical based rendering with Vulkan using glTF 2.0 models☆1,117Updated 2 months ago
- GPU-based Forward+ renderer☆545Updated 5 years ago
- cmftStudio - GUI counterpart for:☆1,309Updated 4 years ago
- Lightweight and Simple 3D Open Source Physics Engine in C++☆969Updated 4 years ago
- OpenGL sample for shader-based occlusion culling☆554Updated last year
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆655Updated 2 months ago
- This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".☆1,009Updated last month
- NanoRT, single header only modern ray tracing kernel.☆1,112Updated last month
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,521Updated last week
- Meta loader for Vulkan API☆1,653Updated last week
- A modern cross-platform low-level graphics API☆704Updated 2 weeks ago
- Atlas Generation Tool☆484Updated 4 years ago
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.☆804Updated last month
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆537Updated 2 months ago
- A simple realtime graphics playground for experimentations.☆566Updated 2 months ago
- A rendergraph-based graphical framework for Vulkan☆775Updated 4 months ago
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,055Updated last year
- Lighthouse 2 framework for real-time ray tracing☆865Updated last year
- ☆480Updated 3 years ago