zeux / meshoptimizerLinks
Mesh optimization library that makes meshes smaller and faster to render
☆6,955Updated this week
Alternatives and similar repositories for meshoptimizer
Users that are interested in meshoptimizer are comparing it to the libraries listed below
Sorting:
- Header only C++11 tiny glTF 2.0 library☆2,342Updated last month
- Basis Universal GPU Texture Codec☆2,912Updated last week
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,375Updated 5 months ago
- Mesh parameterization / UV unwrapping library☆2,386Updated last year
- Open source c++ skeletal animation library and toolset☆2,722Updated 3 weeks ago
- Lightweight, cross-platform & full-featured shader IDE☆4,677Updated 2 years ago
- 3D engine with modern graphics☆6,595Updated this week
- glTF – Runtime 3D Asset Delivery☆7,592Updated 3 weeks ago
- A modern cross-platform low-level graphics library and rendering framework☆4,087Updated this week
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,684Updated 3 weeks ago
- RenderDoc is a stand-alone graphics debugging tool.☆10,193Updated this week
- Tiny but powerful single file wavefront obj loader☆3,670Updated 3 weeks ago
- Making it easier to work with shaders☆4,777Updated last week
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,394Updated this week
- The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.☆12,511Updated this week
- Multi-channel signed distance field generator☆4,557Updated this week
- Single-file glTF 2.0 loader and writer written in C99☆1,752Updated 2 months ago
- Real-Time Rendering Framework☆3,021Updated 10 months ago
- Physically-Based Rendering in glTF 2.0 using WebGL☆1,407Updated this week
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,013Updated last year
- Graphic Engine & Game Engine lists☆2,204Updated 2 weeks ago
- glTF Tutorials☆1,240Updated 3 weeks ago
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,321Updated this week
- Embree ray tracing kernels repository.☆2,608Updated last week
- KTX (Khronos Texture) Library and Tools☆1,084Updated this week
- Mesh triangle reduction using quadrics☆1,669Updated last year
- Easy to integrate Vulkan memory allocation library☆3,113Updated this week
- A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by…☆8,774Updated last week
- One stop solution for all Vulkan samples☆5,015Updated 2 weeks ago
- cmftStudio - GUI counterpart for:☆1,314Updated 4 years ago