ddiakopoulos / tinygizmoLinks
An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC
☆459Updated 7 years ago
Alternatives and similar repositories for tinygizmo
Users that are interested in tinygizmo are comparing it to the libraries listed below
Sorting:
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆519Updated 3 years ago
- ☆476Updated 2 years ago
- Modified version of Sony's open sourced vector and matrix math library.☆297Updated last year
- bgfx, imgui, glfw, glm☆239Updated last year
- A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0☆360Updated 3 years ago
- Immediate mode rendering and 3d gizmos.☆1,249Updated 2 months ago
- Vulkan library oriented on high speed rendering☆295Updated 6 years ago
- ImGui GIZMO widget - quaternions based 3D object manipulator: it permits, via mouse, to manipulate objects by translating, rotating, or s…☆414Updated 3 months ago
- Atlas Generation Tool☆475Updated 4 years ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆288Updated 3 years ago
- Small C++14 render engine☆354Updated 6 years ago
- Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL☆359Updated 5 years ago
- Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented,…☆296Updated 4 years ago
- Yet Another Vulkan Engine☆483Updated 3 months ago
- Text rendering in Vulkan by estimating signed distance☆245Updated 6 years ago
- A GLSL parser☆269Updated 2 years ago
- Clustered shading implementation with bgfx☆453Updated 3 years ago
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆533Updated last year
- A minimalist and easy to use graphics API.☆514Updated this week
- Unified renderer implementation ("Un r imp")☆232Updated last year
- Sample projects demonstrating the usage of Diligent Engine☆367Updated 3 weeks ago
- Aether3D Game Engine☆205Updated 6 months ago
- 🧙 MAGE v0☆272Updated 5 months ago
- A procedural geometry generation library for C++11☆226Updated 2 years ago
- A real-time physically based rendering engine written in C++ and OpenGL☆184Updated 5 years ago
- High-level rendering components☆338Updated 3 weeks ago
- vulkan abstraction layer that represent frame as a task graph☆419Updated 4 years ago
- General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)☆272Updated 6 years ago
- Image library.☆357Updated this week
- GPU-based Forward+ renderer☆529Updated 5 years ago