sp4cerat / Fast-Quadric-Mesh-Simplification
Mesh triangle reduction using quadrics
☆1,531Updated 5 months ago
Alternatives and similar repositories for Fast-Quadric-Mesh-Simplification:
Users that are interested in Fast-Quadric-Mesh-Simplification are comparing it to the libraries listed below
- Mesh parameterization / UV unwrapping library☆2,151Updated 7 months ago
- Mesh simplification with UV's boundary preserved☆506Updated 4 years ago
- The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes☆1,169Updated 2 months ago
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆775Updated 9 years ago
- The Polygon Mesh Processing Library☆1,350Updated 3 weeks ago
- C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)☆787Updated 3 weeks ago
- PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.☆1,970Updated 6 months ago
- ☆776Updated last year
- CPU Sparse Voxel Octree Implementation☆725Updated 7 years ago
- A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.☆1,196Updated this week
- Applied 3D geometry in C++, with a focus on surface meshes.☆1,124Updated 3 weeks ago
- Automatically exported from code.google.com/p/v-hacd☆1,441Updated last year
- Header only mesh voxelizer in c99☆630Updated 3 years ago
- Rendering Point Clouds with Compute Shaders☆698Updated last year
- A library for detecting and resolving intersections between two surface meshes.☆425Updated this week
- Header only C++11 tiny glTF 2.0 library☆2,088Updated 2 weeks ago
- 3D Boolean / CSG Library☆413Updated 4 years ago
- Mitsuba renderer main repository☆1,061Updated last year
- Repository containing common 3D test models in original format with original source if known and obj mesh☆1,259Updated last year
- Embree ray tracing kernels repository.☆2,429Updated this week
- Sparse volume compute and rendering on NVIDIA GPUs☆683Updated 2 years ago
- A generic programming header only C++ library for processing polygonal and polyhedral meshes☆952Updated this week
- Simple MPL-2.0-licensed C++ geometry processing library.☆4,649Updated last week
- CUDA Voxelizer to convert polygon meshes into annotated voxel grids☆606Updated 9 months ago
- QuadriFlow: A Scalable and Robust Method for Quadrangulation☆697Updated 5 years ago
- A modern C++ BVH construction and traversal library☆975Updated 2 weeks ago
- BRDF Explorer☆2,132Updated last year
- Light probe generation and BRDF authoring for physically based shading.☆782Updated 3 years ago
- Robust Tetrahedral Meshing in the Wild.☆625Updated last year
- Mesh processing library☆546Updated this week