Mesh triangle reduction using quadrics
☆1,765Jul 28, 2024Updated 2 years ago
Alternatives and similar repositories for Fast-Quadric-Mesh-Simplification
Users that are interested in Fast-Quadric-Mesh-Simplification are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Mesh simplification with UV's boundary preserved☆533Mar 19, 2020Updated 6 years ago
- Mesh optimization library that makes meshes smaller and faster to render☆8,363Updated this week
- Mesh parameterization / UV unwrapping library☆2,566Jun 16, 2024Updated 2 years ago
- C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)☆977Updated this week
- The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes☆1,295Sep 16, 2026Updated last week
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Fast simplification of 3D surface meshes☆409Sep 16, 2026Updated last week
- Fast Quadratic Mesh Simplification☆211Sep 7, 2026Updated 2 weeks ago
- Simple MPL-2.0-licensed C++ geometry processing library.☆5,090Updated this week
- Fast mesh simplification via edge collapsing☆133Mar 11, 2017Updated 9 years ago
- Surface Simplification via Quadric Error Metrics☆82Dec 25, 2017Updated 8 years ago
- Mesh Simplification based on edge-collapse algorithm☆132Sep 3, 2023Updated 3 years ago
- A mesh decimation library for .NET and Unity.☆301Aug 28, 2020Updated 6 years ago
- Seamlessly erase seams from your favorite 3D models.☆125Oct 27, 2024Updated last year
- The Polygon Mesh Processing Library☆1,508Aug 28, 2026Updated 3 weeks ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Mesh triangle reduction using quadrics☆94Jul 26, 2026Updated last month
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆840Sep 7, 2015Updated 11 years ago
- Shape Aware Parallel Mesh Simplification Algorithm☆158May 14, 2021Updated 5 years ago
- A generic programming header only C++ library for processing polygonal and polyhedral meshes☆1,114Sep 11, 2026Updated last week
- The open source mesh processing system☆5,844Aug 25, 2026Updated 3 weeks ago
- ☆851Jun 21, 2023Updated 3 years ago
- Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and tran…☆7,490Updated this week
- UVAtlas isochart texture atlas☆927Apr 22, 2026Updated 5 months ago
- Mesh Decimation Tool☆94Jun 27, 2015Updated 11 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998☆535Nov 4, 2016Updated 9 years ago
- Convert any Triangle Mesh to Watertight Manifold☆718Jul 1, 2020Updated 6 years ago
- Poisson Surface Reconstruction☆1,859Apr 29, 2026Updated 4 months ago
- Texture atlas generation tool☆500Apr 9, 2026Updated 5 months ago
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆694Sep 7, 2026Updated 2 weeks ago
- Header only mesh voxelizer in c99☆664Jan 3, 2022Updated 4 years ago
- This is the header-only version of the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-po…☆172Apr 18, 2024Updated 2 years ago
- WASM version of Fast Quadric Mesh Simplification☆67Feb 19, 2022Updated 4 years ago
- C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes☆347Aug 26, 2023Updated 3 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Converts a raw digitized polygon mesh to a clean mesh where all the occurrences of a specific set of "defects" are corrected. Holes, self…☆476May 21, 2026Updated 4 months ago
- Applied 3D geometry in C++, with a focus on surface meshes.☆1,339Jun 13, 2026Updated 3 months ago
- CPU Sparse Voxel Octree Implementation☆760Jul 26, 2017Updated 9 years ago
- A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing☆542Apr 7, 2020Updated 6 years ago
- a programming library with geometric algorithms☆2,547Updated this week
- 3D geometry processing SDK: fast mesh boolean, mesh repair, decimation, remeshing, offset, point cloud triangulation and ICP registration…☆824Updated this week
- Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.☆413Jan 3, 2023Updated 3 years ago