GeometryCollective / boundary-first-flatteningLinks
☆826Updated 2 years ago
Alternatives and similar repositories for boundary-first-flattening
Users that are interested in boundary-first-flattening are comparing it to the libraries listed below
Sorting:
- QuadriFlow: A Scalable and Robust Method for Quadrangulation☆795Updated 6 years ago
- C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)☆932Updated 2 weeks ago
- Robust Tetrahedral Meshing in the Wild.☆693Updated 2 years ago
- 3D Boolean / CSG Library☆437Updated 5 years ago
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆823Updated 10 years ago
- OptCuts, a new parameterization algorithm, jointly optimizes arbitrary embeddings for seam quality and distortion. OptCuts requires no p…☆308Updated last year
- Mesh simplification with UV's boundary preserved☆523Updated 5 years ago
- TriWild: Robust Triangulation with Curve Constraints☆255Updated 3 weeks ago
- The Polygon Mesh Processing Library☆1,444Updated 2 weeks ago
- A library for detecting and resolving intersections between two surface meshes.☆477Updated 4 months ago
- Applied 3D geometry in C++, with a focus on surface meshes.☆1,275Updated 3 months ago
- A library for Directional Field Synthesis, Design, and Processing.☆216Updated last month
- Implementation of Reliable Feature-Line Driven Quad-Remeshing☆387Updated 3 years ago
- Sparse volume compute and rendering on NVIDIA GPUs☆708Updated 3 years ago
- Converts a raw digitized polygon mesh to a clean mesh where all the occurrences of a specific set of "defects" are corrected. Holes, self…☆440Updated 2 years ago
- C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998☆535Updated 9 years ago
- C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes☆335Updated 2 years ago
- The Robust Quad Mesh Extraction Library☆128Updated 5 years ago
- Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation☆347Updated 4 years ago
- ☆227Updated 6 months ago
- A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of…☆311Updated 2 years ago
- Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex☆725Updated 2 weeks ago
- A generic programming header only C++ library for processing polygonal and polyhedral meshes☆1,069Updated last week
- CUDA Voxelizer to convert polygon meshes into annotated voxel grids☆640Updated last year
- Fast Tetrahedral Meshing in the Wild☆533Updated 2 months ago
- Digital Geometry Tools and Algorithm Library☆395Updated 2 weeks ago
- Implementation of 2D-parametrization algorithm introduced by the paper "Scalable Locally Injective Mappings". Currently support only the …☆94Updated 6 years ago
- Simple C++ implementation of the (manifold) dual marching cubes algorithm from Gregory M. Nielson☆182Updated 6 years ago
- A Multi-Scale Model for Simulating Liquid-Fabric Interactions☆501Updated 4 years ago
- Course material for a grad-level course in Geometry Processing.☆394Updated 5 years ago