jpcy / xatlasLinks
Mesh parameterization / UV unwrapping library
☆2,338Updated last year
Alternatives and similar repositories for xatlas
Users that are interested in xatlas are comparing it to the libraries listed below
Sorting:
- Mesh triangle reduction using quadrics☆1,646Updated last year
- UVAtlas isochart texture atlas☆895Updated 2 weeks ago
- Lightweight open source FBX importer☆1,266Updated last month
- Header only C++11 tiny glTF 2.0 library☆2,302Updated 4 months ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,470Updated 3 years ago
- Repository containing common 3D test models in original format with original source if known and obj mesh☆1,410Updated 2 years ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,492Updated 2 years ago
- Mesh simplification with UV's boundary preserved☆518Updated 5 years ago
- Mitsuba 2: A Retargetable Forward and Inverse Renderer☆2,064Updated 3 years ago
- cmftStudio - GUI counterpart for:☆1,304Updated 4 years ago
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,003Updated last year
- Open source c++ skeletal animation library and toolset☆2,670Updated 3 months ago
- Physical based rendering with Vulkan using glTF 2.0 models☆1,106Updated last month
- Rendering Point Clouds with Compute Shaders☆737Updated 2 years ago
- NanoRT, single header only modern ray tracing kernel.☆1,109Updated last month
- A modern C++ BVH construction and traversal library☆1,092Updated 3 months ago
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆810Updated 10 years ago
- Atlas Generation Tool☆483Updated 4 years ago
- C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)☆901Updated 3 weeks ago
- Immediate mode rendering and 3d gizmos.☆1,262Updated 2 weeks ago
- BRDF Explorer☆2,198Updated 2 years ago
- The Polygon Mesh Processing Library☆1,420Updated 2 months ago
- Single-file glTF 2.0 loader and writer written in C99☆1,689Updated 2 weeks ago
- Single source file FBX loader☆1,161Updated 2 weeks ago
- Light probe generation and BRDF authoring for physically based shading.☆801Updated 4 years ago
- Mitsuba renderer main repository☆1,085Updated 2 years ago
- Mesh optimization library that makes meshes smaller and faster to render☆6,758Updated this week
- Graphic Engine & Game Engine lists☆2,187Updated this week
- PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.☆2,104Updated 3 weeks ago
- Real-Time Rendering Framework☆2,974Updated 8 months ago