jpcy / xatlasLinks
Mesh parameterization / UV unwrapping library
☆2,256Updated 11 months ago
Alternatives and similar repositories for xatlas
Users that are interested in xatlas are comparing it to the libraries listed below
Sorting:
- cmftStudio - GUI counterpart for:☆1,289Updated 4 years ago
- UVAtlas isochart texture atlas☆877Updated this week
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,444Updated 3 years ago
- Mesh triangle reduction using quadrics☆1,594Updated 10 months ago
- Header only C++11 tiny glTF 2.0 library☆2,206Updated last week
- Lightweight open source FBX importer☆1,220Updated 5 months ago
- Mesh simplification with UV's boundary preserved☆512Updated 5 years ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,475Updated 2 years ago
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆1,957Updated last year
- Lighthouse 2 framework for real-time ray tracing☆856Updated last year
- NanoRT, single header only modern ray tracing kernel.☆1,101Updated 2 months ago
- A modern C++ BVH construction and traversal library☆1,044Updated 3 months ago
- Mitsuba renderer main repository☆1,077Updated last year
- Atlas Generation Tool☆475Updated 4 years ago
- BRDF Explorer☆2,167Updated 2 years ago
- The Polygon Mesh Processing Library☆1,392Updated this week
- Physical based rendering with Vulkan using glTF 2.0 models☆1,052Updated last month
- Single-file glTF 2.0 loader and writer written in C99☆1,596Updated last week
- Light probe generation and BRDF authoring for physically based shading.☆796Updated 3 years ago
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆797Updated 9 years ago
- Rendering Point Clouds with Compute Shaders☆716Updated 2 years ago
- Embree ray tracing kernels repository.☆2,500Updated last week
- Repository containing common 3D test models in original format with original source if known and obj mesh☆1,354Updated 2 years ago
- Open source c++ skeletal animation library and toolset☆2,574Updated 2 weeks ago
- Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field☆695Updated 11 months ago
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.☆831Updated 4 months ago
- Tiny OpenEXR image loader/saver library☆749Updated this week
- C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)☆867Updated 2 weeks ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,441Updated 3 years ago
- Immediate mode rendering and 3d gizmos.☆1,236Updated 3 weeks ago