A Constrained Resampling Strategy for Mesh Improvement - SGP 2017
☆60Dec 29, 2021Updated 4 years ago
Alternatives and similar repositories for MeshImp
Users that are interested in MeshImp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆27Oct 31, 2020Updated 5 years ago
- Static/Dynamic Filter for Mesh Geometry☆62Aug 13, 2020Updated 5 years ago
- This is an implementation of the progressive meshes based on the mesh simplification algorithm proposed by Garland and Heckbert.☆25Nov 4, 2014Updated 11 years ago
- Deep learning on 3d meshes via model simplification☆13Aug 14, 2018Updated 7 years ago
- Fast simplification of 3D surface meshes☆382Mar 13, 2026Updated last week
- ☆16May 16, 2017Updated 8 years ago
- simple wrapper on vcg to give small platform independent mesh converters☆13Nov 4, 2016Updated 9 years ago
- OpenGL based 3D engine with a viewer API for pointcloud, surface meshes☆14May 10, 2023Updated 2 years ago
- Instanced rendering of massive CAD models using shape matching☆22Sep 15, 2025Updated 6 months ago
- C++ Shape Analysis and Geometry Processing☆40May 9, 2024Updated last year
- Hybrid arithmetic for geometric computation☆18Nov 9, 2020Updated 5 years ago
- Isotropic Remeshing of Triangulated Surface☆93Dec 8, 2022Updated 3 years ago
- MPU surface reconstruction☆14Mar 17, 2010Updated 16 years ago
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Feb 24, 2025Updated last year
- A renderer that takes a triangle mesh, a camera pose and produce a SVG image or visible part of the mesh.☆22Feb 16, 2020Updated 6 years ago
- MATLAB implementation of "Chordal Decomposition for Spectral Coarsening", SIGGRAPH Asia 2020☆13Nov 14, 2023Updated 2 years ago
- Shape Aware Parallel Mesh Simplification Algorithm☆154May 14, 2021Updated 4 years ago
- ☆18Sep 27, 2021Updated 4 years ago
- Simple C++ implementation of the (manifold) dual marching cubes algorithm from Gregory M. Nielson☆185Aug 14, 2019Updated 6 years ago
- Mesh simplification with UV's boundary preserved☆525Mar 19, 2020Updated 6 years ago
- Surface manipulation and mesh morphing library☆101Sep 10, 2021Updated 4 years ago
- ☆48Dec 19, 2017Updated 8 years ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆56Dec 24, 2018Updated 7 years ago
- Git mirror of the geogram library by INRIA☆132Aug 16, 2022Updated 3 years ago
- Guided Mesh Normal Filtering☆198Jun 13, 2020Updated 5 years ago
- A collection of common mesh subdivision algorithms☆99Mar 14, 2018Updated 8 years ago
- nv2D: Efficient immediate-mode style 2D rendering using OpenGL 4.x core vertex buffer objects☆15Oct 3, 2013Updated 12 years ago
- Tools for creation and manipulation of triangle meshes☆12Feb 10, 2024Updated 2 years ago
- Gradient domain processing for signals (and geometry) on meshes☆37Jun 12, 2025Updated 9 months ago
- Implementation of the paper "Automatic Surface Segmentation for Seamless Fabrication Using 4-axis Milling Machines"☆12Apr 27, 2021Updated 4 years ago
- Implementation of the paper "Layout Embedding via Combinatorial Optimization"☆30Nov 14, 2021Updated 4 years ago
- Combinatorial and Geometric modeling with Generic N-dimensional Maps☆49Jun 14, 2019Updated 6 years ago
- geometry processing and shape analysis framework☆71Mar 29, 2025Updated 11 months ago
- Parameterization assignment for Geometry Processing course☆161Oct 31, 2022Updated 3 years ago
- Converts a raw digitized polygon mesh to a clean mesh where all the occurrences of a specific set of "defects" are corrected. Holes, self…☆445Mar 2, 2023Updated 3 years ago
- Demo implementation of smoothly filling holes in 3D meshes using surface fairing☆321Feb 26, 2018Updated 8 years ago
- Implementation of "Delaunay quadrangulation by two-coloring vertices" paper☆13Mar 28, 2020Updated 5 years ago
- C++ implementation of "Surface Multigrid via Intrinsic Prolongation"☆75Mar 16, 2023Updated 3 years ago
- ☆130May 22, 2025Updated 10 months ago