UVAtlas isochart texture atlas
☆926Apr 22, 2026Updated 4 months ago
Alternatives and similar repositories for UVAtlas
Users that are interested in UVAtlas are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Texture atlas generation tool☆500Apr 9, 2026Updated 5 months ago
- Mesh parameterization / UV unwrapping library☆2,561Jun 16, 2024Updated 2 years ago
- DirectXMesh geometry processing library☆860Updated this week
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,545Mar 24, 2023Updated 3 years ago
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆761May 10, 2024Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- DirectXTex texture processing library☆2,155Updated this week
- Experimentation framework for probe-based lighting☆443Oct 8, 2025Updated 11 months ago
- ambient occlusion baking tool☆253Apr 23, 2019Updated 7 years ago
- Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.☆478Feb 19, 2026Updated 7 months ago
- C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998☆535Nov 4, 2016Updated 9 years ago
- Light probe generation and BRDF authoring for physically based shading.☆828Aug 18, 2021Updated 5 years ago
- DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps☆1,801Updated this week
- DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.☆462Feb 18, 2026Updated 7 months ago
- A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.☆248Jan 31, 2023Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,039Jun 7, 2026Updated 3 months ago
- Mesh simplification with UV's boundary preserved☆532Mar 19, 2020Updated 6 years ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,650Updated this week
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆694Sep 7, 2026Updated last week
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆6,838Aug 14, 2026Updated last month
- The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++☆1,750Updated this week
- Mesh optimization library that makes meshes smaller and faster to render☆8,349Updated this week
- Texture processing tools with support for Direct3D 10 and 11 formats.☆623Dec 21, 2020Updated 5 years ago
- ☆195Dec 1, 2016Updated 9 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆708Nov 11, 2024Updated last year
- 📄 Triangle packer for light map☆76Feb 7, 2018Updated 8 years ago
- Checkerboard Rendering and Dynamic Resolution Rendering in the DX12 MiniEngine☆180Jan 3, 2023Updated 3 years ago
- MSAA and Temporal AA Sample☆349Mar 20, 2021Updated 5 years ago
- BRDF Explorer☆2,266Apr 21, 2023Updated 3 years ago
- The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++☆2,853Updated this week
- Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs☆1,453Jun 19, 2024Updated 2 years ago
- Real-time BC6H compression on GPU☆372Jul 26, 2023Updated 3 years ago
- ISPC Texture Compressor☆476Sep 23, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Source code repository for the Book GPU Pro 7☆287May 3, 2016Updated 10 years ago
- Advanced DXTc texture compression and transcoding library☆899May 25, 2025Updated last year
- AMD Triangle Order Optimization Tool.☆223Apr 29, 2020Updated 6 years ago
- Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.☆413Jan 3, 2023Updated 3 years ago
- cmftStudio - GUI counterpart for:☆1,351Dec 10, 2020Updated 5 years ago
- Tiny EXR image loader/saver library☆831Sep 7, 2026Updated last week
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,836Jan 13, 2023Updated 3 years ago