Alan-FGR / Cullminator9000Links
The fastest culler ever
☆40Updated 7 years ago
Alternatives and similar repositories for Cullminator9000
Users that are interested in Cullminator9000 are comparing it to the libraries listed below
Sorting:
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- Confetti-FX's The-Forge Lite Edition☆27Updated 6 years ago
- Handles image pixel format, querys for all, encode/decode for many☆63Updated 5 months ago
- Immediate Mode Debug Draw library☆43Updated 6 years ago
- Single header "no-allocation" KTX/DDS file reader☆135Updated 2 months ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆44Updated 3 weeks ago
- C++ skeletal animation library☆45Updated last year
- Tiny DDS loader/saver based on☆29Updated 6 years ago
- ☆52Updated last year
- Single file library for vertex cache optimisation of triangles.☆67Updated 8 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆75Updated 4 months ago
- Tiny DDS file loader☆50Updated 6 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 4 years ago
- SSE Frustum Culling Demo☆73Updated 4 years ago
- Small single-header C++ library that renders Windows fonts in graphics applications☆49Updated 6 years ago
- Single file DDS header encoder and decoder☆80Updated 3 months ago
- the Donald Trump of the ECS libraries☆68Updated 4 years ago
- rex engine and game☆15Updated 4 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Updated 8 years ago
- Fast hash table template for array indexes.☆28Updated 9 years ago
- Small C based KTX texture loader (inspired by syoyo tiny libraries)☆95Updated 6 years ago
- ☆55Updated 8 years ago
- A game engine. That breathes fire and awesomeness☆13Updated 6 years ago
- cross-platform filewatcher library for c/c++☆101Updated 4 years ago
- Code-driven, simple and bloat-free GUI system.☆54Updated 6 years ago
- a header-only C++ .blend file parser☆77Updated last month
- Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification☆78Updated 5 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 7 years ago
- An (obviously) super cool handle implementation.☆10Updated 6 years ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆133Updated 6 years ago