A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.
☆62Aug 30, 2016Updated 9 years ago
Alternatives and similar repositories for trianglepacker
Users that are interested in trianglepacker are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Extending IndexBufferCompression to also support vertex compression.☆18May 3, 2015Updated 11 years ago
- Screen space global illumination demo: SSAO vs SSDO☆51Feb 6, 2013Updated 13 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆87Oct 28, 2015Updated 10 years ago
- A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.☆243Jan 31, 2023Updated 3 years ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11May 26, 2020Updated 6 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆121Apr 30, 2019Updated 7 years ago
- 📄 Triangle packer for light map☆75Feb 7, 2018Updated 8 years ago
- collection of opengl effects (WIP)☆12Sep 15, 2016Updated 9 years ago
- Fast mesh simplification via edge collapsing☆133Mar 11, 2017Updated 9 years ago
- Software rasterization occlusion culling library☆39Sep 18, 2015Updated 10 years ago
- Skinning Catmull-Clark Subdivision Surfaces☆29Mar 17, 2015Updated 11 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Jun 27, 2015Updated 11 years ago
- Portable, single-file, PRNG library implementing the xoshiro256** algorithm☆20Sep 16, 2018Updated 7 years ago
- Depth-of-field implemented with a summed area table☆48Nov 30, 2016Updated 9 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A simple, one-file, header-only, C++ utility for graphs, curves and histograms.☆79May 23, 2018Updated 8 years ago
- Signed Distance Function Sculpting☆53Sep 30, 2017Updated 8 years ago
- Fast Point Overlap Test☆19Jun 17, 2018Updated 8 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆94Aug 28, 2016Updated 9 years ago
- Fast translucent object rendering with GLSL.☆21Jul 10, 2016Updated 10 years ago
- ☆42Apr 16, 2017Updated 9 years ago
- A bgfx port of lightmapper.h☆17Sep 13, 2016Updated 9 years ago
- Single-file binary FBX importer.☆54Jan 25, 2018Updated 8 years ago
- Atmosphere shaders using BGFX☆39Jun 13, 2018Updated 8 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Dec 8, 2018Updated 7 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆119Aug 27, 2016Updated 9 years ago
- Antialiasing algorithm☆13Jun 10, 2016Updated 10 years ago
- A simple example showing how to implement a DDA based screen-space ray marcher in Unity☆13Apr 18, 2017Updated 9 years ago
- Brad's Quixotic C - a barebones libc in a single header file☆28Jul 11, 2026Updated last week
- A library of distance and occlusion generation routines☆114Apr 13, 2026Updated 3 months ago
- ☆33May 2, 2022Updated 4 years ago
- Static model binary format☆20Oct 5, 2016Updated 9 years ago
- Indirect Occlusion Culling☆23Feb 25, 2017Updated 9 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- DFG LUT generator☆56Nov 7, 2017Updated 8 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆20Oct 11, 2014Updated 11 years ago
- Useful statistics about your SPIR-V shader modules!☆15Jun 13, 2019Updated 7 years ago
- Deferred Coarse Pixel Shading Source Code (For the article in GPU Pro 7)☆62Sep 18, 2017Updated 8 years ago
- A portable CPU profiler with ASCII,CSV,TSV,Markdown,chrome://tracing support (C++11)☆64Mar 10, 2016Updated 10 years ago
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆17Aug 12, 2018Updated 7 years ago
- A single header implementation of bounding volume hierarchies☆21Jan 27, 2020Updated 6 years ago