gaschler / bounding-mesh
Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation
☆338Updated 3 years ago
Alternatives and similar repositories for bounding-mesh:
Users that are interested in bounding-mesh are comparing it to the libraries listed below
- A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of…☆295Updated last year
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆786Updated 9 years ago
- Mesh simplification with UV's boundary preserved☆510Updated 5 years ago
- SOLID - Software Library for Interference Detection☆99Updated 2 years ago
- Simple C++ implementation of the (manifold) dual marching cubes algorithm from Gregory M. Nielson☆174Updated 5 years ago
- ☆206Updated last week
- Mesh Decimation Tool☆96Updated 9 years ago
- Out-Of-Core Construction of Sparse Voxel Octrees - reference implementation☆282Updated last year
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆133Updated 3 years ago
- Fast mesh simplification via edge collapsing☆134Updated 8 years ago
- Header only mesh voxelizer in c99☆635Updated 3 years ago
- C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes☆322Updated last year
- A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing☆527Updated 4 years ago
- sandbox for various 3d math, geometry, graphics and physics code☆232Updated 7 years ago
- Dual Contoruing implemented in C++☆92Updated 5 years ago
- CPU Sparse Voxel Octree Implementation☆737Updated 7 years ago
- A procedural geometry generation library for C++11☆222Updated 2 years ago
- GPU-based SDF generator☆150Updated 7 years ago
- A collection of common mesh subdivision algorithms☆94Updated 7 years ago
- Fast and light-weight Marching Cubes library in C++ without any dependencies.☆175Updated 7 years ago
- An implementation of the Dual Contouring algorithm based on the reference code☆167Updated 8 years ago
- C++ implementation of the 3D QuickHull algorithm☆276Updated 8 months ago
- A library for detecting and resolving intersections between two surface meshes.☆436Updated 2 months ago
- Header only 3d quickhull in c99☆291Updated 7 years ago
- A simple, easily hackable C++ surface voxelizer (STL=>voxels)☆174Updated 3 years ago
- A project testing and comparing various algorithms for creating isosurfaces.☆301Updated 8 years ago
- Dual Contouring Implementation in C++, by Tao Ju, from http://sourceforge.net/projects/dualcontouring/☆68Updated 10 years ago
- Fast (er) implementation of dual contouring which avoids the octree☆160Updated 7 years ago
- 3D Boolean / CSG Library☆420Updated 4 years ago
- OpenTissue is a collection of generic algorithms and data structures for rapid development of interactive modeling and simulation.☆100Updated 2 years ago