gaschler / bounding-mesh
Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation
☆334Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for bounding-mesh
- A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of…☆292Updated last year
- Mesh simplification with UV's boundary preserved☆499Updated 4 years ago
- sandbox for various 3d math, geometry, graphics and physics code☆231Updated 7 years ago
- Fast mesh simplification via edge collapsing☆132Updated 7 years ago
- Mesh Decimation Tool☆95Updated 9 years ago
- An open source programming resource intended for graphics programmers.☆284Updated 5 months ago
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆769Updated 9 years ago
- ☆194Updated 5 months ago
- C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes☆312Updated last year
- A simple, easily hackable C++ surface voxelizer (STL=>voxels)☆174Updated 3 years ago
- Out-Of-Core Construction of Sparse Voxel Octrees - reference implementation☆279Updated last year
- GPU-based SDF generator☆149Updated 7 years ago
- A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing☆514Updated 4 years ago
- Header only mesh voxelizer in c99☆627Updated 2 years ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆132Updated 3 years ago
- C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)☆742Updated this week
- A library for detecting and resolving intersections between two surface meshes.☆411Updated last month
- A procedural geometry generation library for C++11☆212Updated last year
- Simple C++ implementation of the (manifold) dual marching cubes algorithm from Gregory M. Nielson☆172Updated 5 years ago
- Dual Contoruing implemented in C++☆89Updated 5 years ago
- A collection of common mesh subdivision algorithms☆91Updated 6 years ago
- An implementation of the Dual Contouring algorithm based on the reference code☆165Updated 8 years ago
- Octree/BVH: building and traversal (for fast ray-triangle-intersection)☆76Updated 10 years ago
- OpenTissue is a collection of generic algorithms and data structures for rapid development of interactive modeling and simulation.☆97Updated 2 years ago
- Fast (er) implementation of dual contouring which avoids the octree☆158Updated 7 years ago
- Fast and light-weight Marching Cubes library in C++ without any dependencies.☆172Updated 6 years ago
- Dual Contouring Implementation in C++, by Tao Ju, from http://sourceforge.net/projects/dualcontouring/☆67Updated 10 years ago
- A light-weighted, efficient and header-only mesh processing frame work.☆49Updated 2 years ago
- This is the header-only version of the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-po…☆146Updated 7 months ago
- C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998☆524Updated 8 years ago