RenderKit / openvklLinks
Intel(R) Open Volume Kernel Library
☆213Updated 9 months ago
Alternatives and similar repositories for openvkl
Users that are interested in openvkl are comparing it to the libraries listed below
Sorting:
- ☆256Updated 3 weeks ago
- NVIDIA OptiX based implementation of ANARI☆261Updated this week
- Intel(R) Open Path Guiding Library☆301Updated 3 weeks ago
- ANARI Software Development Kit (SDK)☆265Updated last week
- Fermat is a high performance research oriented physically based rendering system, trying to produce beautiful pictures following the math…☆168Updated 6 years ago
- Open Source Ray Tracing Library☆124Updated 3 months ago
- Set of utilities supporting workflows common in GPU raytracing applications☆119Updated 2 weeks ago
- A visualization and editing tool for reflectance data☆139Updated 6 years ago
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆56Updated 10 years ago
- nanothread — Minimal thread pool for task parallelism☆85Updated last week
- OptiX version of Pete Shirley's "Ray Tracing in One Weekend" (Final Chapter example only)☆88Updated 3 years ago
- RTX compute samples☆70Updated 2 years ago
- OptiX 9 Lightweight Wrapper Library☆106Updated 3 weeks ago
- Optimised BVH traversal + HDRI environment mapping☆227Updated 5 years ago
- GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX 7☆229Updated 10 months ago
- A simple parser for the PBRT file format☆209Updated 2 years ago
- Advanced Samples for the NVIDIA OptiX 7 Ray Tracing SDK☆328Updated 3 weeks ago
- ☆45Updated last year
- An application to showcase OSPRay's rendering capabilities☆115Updated 8 months ago
- Parallel Locally-Ordered Clustering for Bounding Volume Hierarchy Construction☆35Updated 7 years ago
- An open source programming resource intended for graphics programmers.☆307Updated 3 weeks ago
- A Robust Geometry Processing Library☆283Updated 3 weeks ago
- Understanding the Efficiency of Ray Traversal on GPUs☆43Updated 9 years ago
- ☆66Updated 3 weeks ago
- Translation layer from ANARI to OSPRay, ANARILibrary and ANARIDevice "ospray".☆21Updated 2 months ago
- Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine☆324Updated 3 years ago
- My master bibliography file with publications mostly in computer graphics, rendering, transport theory, and statistics.☆184Updated 3 months ago
- A library for ray tracing based rendering algorithms using CUDA☆51Updated 4 years ago
- Device agnostic raytracing framework with shared codebase for offline and realtime rendering and for CPU and GPU☆59Updated last month
- Code of "Practical Path Guiding for Efficient Light-Transport Simulation"☆241Updated last year