RenderKit / openvklLinks
Intel(R) Open Volume Kernel Library
☆219Updated 2 weeks ago
Alternatives and similar repositories for openvkl
Users that are interested in openvkl are comparing it to the libraries listed below
Sorting:
- ☆257Updated 2 months ago
- NVIDIA OptiX based implementation of ANARI☆271Updated this week
- Intel(R) Open Path Guiding Library☆300Updated 4 months ago
- ANARI Software Development Kit (SDK)☆279Updated last month
- Fermat is a high performance research oriented physically based rendering system, trying to produce beautiful pictures following the math…☆169Updated 6 years ago
- Set of utilities supporting workflows common in GPU raytracing applications☆129Updated last month
- A visualization and editing tool for reflectance data☆140Updated 6 years ago
- Open Source Ray Tracing Library☆128Updated 7 months ago
- nanothread — Minimal thread pool for task parallelism☆91Updated 2 months ago
- OptiX version of Pete Shirley's "Ray Tracing in One Weekend" (Final Chapter example only)☆88Updated 4 years ago
- Advanced Samples for the NVIDIA OptiX 7 Ray Tracing SDK☆336Updated this week
- OptiX 9 Lightweight Wrapper Library☆106Updated last week
- RTX compute samples☆70Updated 2 years ago
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆56Updated 10 years ago
- Device agnostic raytracing framework with shared codebase for offline and realtime rendering and for CPU and GPU☆58Updated 2 months ago
- Renderer and BVH traversal library☆58Updated last month
- A Robust Geometry Processing Library☆288Updated 3 weeks ago
- ☆47Updated last year
- GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX 8☆232Updated last year
- A simple parser for the PBRT file format☆210Updated 3 years ago
- Optimised BVH traversal + HDRI environment mapping☆230Updated 5 years ago
- Translation layer from ANARI to OSPRay, ANARILibrary and ANARIDevice "ospray".☆21Updated 5 months ago
- Code of "Practical Path Guiding for Efficient Light-Transport Simulation"☆245Updated last year
- Hydra-enabled GPU path tracer that supports MaterialX and MDL☆323Updated this week
- AMD Radeon™ ProRender is a powerful physically-based path traced rendering engine that enables creative professionals to produce stunning…☆265Updated 4 months ago
- An open source programming resource intended for graphics programmers.☆315Updated last month
- Parallel Locally-Ordered Clustering for Bounding Volume Hierarchy Construction☆38Updated 7 years ago
- Exporter for blender that exports the scene into pbrt's ascii file format.☆63Updated 3 years ago
- A library for ray tracing based rendering algorithms using CUDA☆51Updated 5 years ago
- Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine☆326Updated 4 years ago