lighttransport / embree-aarch64Links
AARCH64 port of Embree ray tracing library
☆50Updated 3 years ago
Alternatives and similar repositories for embree-aarch64
Users that are interested in embree-aarch64 are comparing it to the libraries listed below
Sorting:
- SPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime☆51Updated 7 years ago
- TinyVDBIO header-only C++ OpenVDB IO library☆37Updated 3 years ago
- CUDA Extension Wrangler☆25Updated 6 years ago
- An experimental ISPC backend for SPIRV-Cross☆59Updated 2 years ago
- Toy software vulkan ICD implementation☆21Updated 5 years ago
- ☆33Updated 6 years ago
- Renderer and BVH traversal library☆59Updated 9 months ago
- NanoSTL, a small subset of C++ STL and libm☆128Updated last week
- ☆22Updated 3 years ago
- ☆66Updated last week
- ☆83Updated 7 years ago
- Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.☆46Updated 7 years ago
- Implementation of the paper: `GPU Ray Tracing using Irregular Grids`☆53Updated 7 years ago
- A cross-platform programmable shading language ( CPU only )☆59Updated last year
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Updated 5 years ago
- fork of NVIDIA's cudaraster for research use, taken from http://code.google.com/p/cudaraster/☆28Updated 12 years ago
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Updated 4 years ago
- GLSL code generator to aid use of Vulkan's descriptor set indexing☆12Updated 6 years ago
- A tool to make it easy to use Vulkan from Python. An interface for computation and off-screen rendering.☆21Updated 4 years ago
- From book "Heterogeneous Computing with OpenCL"☆16Updated 2 years ago
- Template to get started with SDL2 + WebGPU C++ -> Native/Wasm projects☆36Updated last year
- lucille global illumination renderer☆89Updated 16 years ago
- Translation layer from ANARI to OSPRay, ANARILibrary and ANARIDevice "ospray".☆21Updated last month
- FLOꟼ - An MIT-licensed image viewer equipped with a GPU-accelerated perceptual image diffing algorithm based on ꟻLIP☆65Updated 3 years ago
- ☆57Updated 8 years ago
- Understanding the Efficiency of Ray Traversal on GPUs☆43Updated 9 years ago
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 6 years ago
- A Sample vulkan layer☆50Updated 3 years ago
- Tone Mapper☆72Updated 4 months ago
- Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves☆40Updated 5 years ago