RenderKit / rkcommon
Intel RenderKit common C++/CMake infrastructure
☆17Updated last month
Related projects ⓘ
Alternatives and complementary repositories for rkcommon
- Mirror of https://gitlab.kitware.com/vtk/vtk-m☆30Updated 2 weeks ago
- Volume Manipulation Library☆16Updated last year
- C++ library for building applications to stream pixels to Tide☆24Updated last year
- A 3D viewer bootstrapping library☆11Updated last year
- Single-file, header-only, no dependencies C++ implementation of the Wavefront obj file format.☆21Updated 9 months ago
- Double precision raytracer for scientific or engineering applications.☆11Updated 6 months ago
- GenericParameters is a C++ header-only library to define generic parameters which store additional information like the parameter type, m…☆25Updated last year
- AARCH64 port of Embree ray tracing library☆48Updated 2 years ago
- Integration of VulkanSceneGraph with ImGui☆46Updated last month
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Updated 4 years ago
- A GPU-parallel implementation of Marching Cubes in Vulkan☆15Updated 6 months ago
- C library for geometry input/output☆21Updated 6 years ago
- Library for length agnostic SIMD intrinsic support and the corresponding math operations☆20Updated 3 years ago
- easy reflection and serialization for C++17, MIT licensed☆51Updated 2 years ago
- Light-weight C++ library for embedding Python into C++☆18Updated 4 years ago
- Puzzle game☆13Updated 2 years ago
- Simulation Modeling Tool Kit☆49Updated this week
- CAD Renderer - performance optimized Vulkan visualization library for CAD. It is designed as GPU-oriented rendering engine for high perfo…☆17Updated last week
- Voronoi-Based Foveated Volume Rendering☆11Updated 3 years ago
- Dynamic loading examples outside CppCon 2021☆15Updated 3 years ago
- Very simple project to illustrate how to build a VulkanSceneGraph application☆30Updated last year
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆28Updated 4 years ago
- OpenCL based GPU accelerated SPH fluid simulation library☆52Updated 8 years ago
- generic plugin framework in C++☆26Updated last year
- Device for ANARI generating USD+Omniverse output☆12Updated 2 weeks ago
- MetroHash v1: Exceptionally fast and statistically robust hash functions☆10Updated 2 years ago
- Modern C++ 20 compile time OpenAPI parser and code generator implementation☆21Updated 2 years ago
- Software Environment for High-Performance Simulation and Parallel Visualization☆44Updated 3 weeks ago
- Toy software vulkan ICD implementation☆19Updated 4 years ago