jeffamstutz / match3D
A 3D viewer bootstrapping library
☆11Updated last year
Related projects ⓘ
Alternatives and complementary repositories for match3D
- TinyVDBIO header-only C++ OpenVDB IO library☆35Updated 2 years ago
- A transfer function widget implemented using ImGui☆16Updated 2 years ago
- A procedural geometry generation library for C++11☆8Updated last year
- Template to get started with SDL2 + WebGPU C++ -> Native/Wasm projects☆31Updated 3 months ago
- Voronoi-Based Foveated Volume Rendering☆11Updated 3 years ago
- Volume Manipulation Library☆16Updated last year
- Device for ANARI generating USD+Omniverse output☆12Updated 2 weeks ago
- A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.☆16Updated 7 years ago
- ☆23Updated last week
- A micro packet ray tracer☆14Updated 7 years ago
- Single-file, header-only, no dependencies C++ implementation of the Wavefront obj file format.☆21Updated 9 months ago
- OpenGL SPH fluid simulation and rendering☆25Updated last year
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Updated 4 years ago
- C++20 Vulkan and GLes rendering engine☆17Updated 3 months ago
- Translation layer from ANARI to OSPRay, ANARILibrary and ANARIDevice "ospray".☆19Updated this week
- ☆12Updated this week
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆28Updated 4 years ago
- A generic, modern and extensible numerical toolkit following the syntax and functionality of the GLSL shading language, but it packed wit…☆15Updated 3 months ago
- ☆17Updated 2 years ago
- A LightFileWatcher☆28Updated 3 years ago
- 🔺 Fast and simple polygon triangulation library.☆41Updated 6 years ago
- Embree ray tracing kernels repository.☆12Updated 7 years ago
- Research oriented game engine exploring state of the art rendering techniques☆22Updated last year
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆35Updated 2 years ago
- Simple, quick'n dirty, pathtracer☆38Updated 3 years ago
- ☆25Updated 2 years ago
- Real-time software rasterizer written in C++ with windowing and model loading support.☆31Updated 5 years ago
- A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.☆21Updated 3 years ago
- Toy software vulkan ICD implementation☆19Updated 4 years ago
- Physically based Monte Carlo renderer written in C++☆28Updated 3 years ago