A simple parser for the PBRT file format
☆212Oct 30, 2022Updated 4 years ago
Alternatives and similar repositories for pbrt-parser
Users that are interested in pbrt-parser are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆628Jan 14, 2025Updated last year
- Code of "Practical Path Guiding for Efficient Light-Transport Simulation"☆252Aug 29, 2024Updated 2 years ago
- A simple and fast parser for PBRT v3 files☆26Dec 29, 2023Updated 2 years ago
- Simple Open-source Ray Tracer☆916Oct 7, 2026Updated 3 weeks ago
- Fermat is a high performance research oriented physically based rendering system, trying to produce beautiful pictures following the math…☆173Feb 14, 2019Updated 7 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A set of example tests from my SIGGRAPH Asia 2019 publication: Integral formulations of volumetric transmittance☆30Nov 17, 2019Updated 6 years ago
- Lightweight CPU/GPU path tracer☆422Jun 24, 2020Updated 6 years ago
- Lighthouse 2 framework for real-time ray tracing☆875Apr 26, 2024Updated 2 years ago
- ☆259Oct 24, 2025Updated last year
- ☆56Jul 13, 2022Updated 4 years ago
- A Simple Spectral Renderer☆214Jul 19, 2020Updated 6 years ago
- Renderer and BVH traversal library☆59Updated this week
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆67Feb 5, 2021Updated 5 years ago
- Repository of the source code and demo of I3D 2020 paper Real-Time Stochastic Lightcuts☆133Aug 23, 2021Updated 5 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Apr 16, 2020Updated 6 years ago
- A C++-based, cross platform ray tracing library☆444Oct 20, 2026Updated last week
- Bayesian Collaborative Denoiser for Monte Carlo Rendering☆185Oct 22, 2020Updated 6 years ago
- GPU-Motunui is a path tracer that renders Disney Animation's Moana Island scene.☆146Oct 21, 2020Updated 6 years ago
- GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX 8☆232Oct 23, 2024Updated 2 years ago
- ☆392Sep 18, 2026Updated last month
- A research-oriented renderer☆106Oct 22, 2021Updated 5 years ago
- ☆26Oct 15, 2026Updated 2 weeks ago
- Experimental Physically Based Renderer☆92Mar 2, 2020Updated 6 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Pathed: An educationally-motivated physically-based path tracer☆20Nov 22, 2022Updated 3 years ago
- Code for "Specular Manifold Sampling for Rendering High-Frequency Caustics and Glints" (SIGGRAPH 2020) by Tizian Zeltner, Iliyan Georgiev…☆241Jun 27, 2021Updated 5 years ago
- A visualization and editing tool for reflectance data☆143Apr 2, 2019Updated 7 years ago
- An implementation of NVIDIA's paper "Efficient Incoherent Ray Traversal on GPUs Through Compressed Wide BVHs"☆136Dec 9, 2024Updated last year
- Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"☆535Jul 20, 2025Updated last year
- Codes of Chi-squared Progressive Photon Mapping☆29Dec 5, 2020Updated 5 years ago
- An Efficient Transport Estimator for Complex Layered Materials☆13May 28, 2020Updated 6 years ago
- Code for SIGGRAPH 2020 paper "Langevin Monte Carlo Rendering with Gradient-based Adaptation"☆82Jun 14, 2020Updated 6 years ago
- Volumetric path tracer using cuda☆268Jan 19, 2024Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆852Dec 8, 2025Updated 10 months ago
- TinyVDB: Lightweight C/C++ OpenVDB library☆46Oct 3, 2026Updated 3 weeks ago
- Offline renderer used for my blog posts☆109Oct 16, 2018Updated 8 years ago
- Physically-based CPU and GPU ray-tracer☆372Oct 20, 2026Updated last week
- Embree ray tracing kernels repository.☆2,775Updated this week
- cpu path tracing test bed☆47Oct 21, 2024Updated 2 years ago
- A tool for visualizing and communicating the errors in rendered images.☆662Oct 13, 2026Updated 2 weeks ago