An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
☆1,081Mar 12, 2026Updated last week
Alternatives and similar repositories for ospray
Users that are interested in ospray are comparing it to the libraries listed below
Sorting:
- Embree ray tracing kernels repository.☆2,661Mar 11, 2026Updated last week
- Intel(R) Open Volume Kernel Library☆221Mar 4, 2026Updated 2 weeks ago
- An application to showcase OSPRay's rendering capabilities☆121Jan 12, 2026Updated 2 months ago
- NVIDIA OptiX based implementation of ANARI☆273Updated this week
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆628Jan 14, 2025Updated last year
- Rendering plugin for Pixar's USD Hydra☆138Aug 25, 2025Updated 6 months ago
- NanoRT, single header only modern ray tracing kernel.☆1,117Oct 1, 2025Updated 5 months ago
- Simple Open-source Ray Tracer☆904Mar 10, 2026Updated last week
- High performance physically based renderer in C++11☆1,814Mar 10, 2022Updated 4 years ago
- A modern open source rendering engine for animation and visual effects☆2,282Feb 4, 2026Updated last month
- LuxCore source repository☆1,294Mar 13, 2026Updated last week
- Intel® Open Image Denoise library☆2,014Feb 10, 2026Updated last month
- Lighthouse 2 framework for real-time ray tracing☆869Apr 26, 2024Updated last year
- ☆258Oct 24, 2025Updated 4 months ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,057Sep 3, 2023Updated 2 years ago
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,038Feb 9, 2024Updated 2 years ago
- Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU☆1,099Mar 10, 2024Updated 2 years ago
- Mitsuba renderer main repository☆1,103Sep 11, 2023Updated 2 years ago
- Lightweight CPU/GPU path tracer☆416Jun 24, 2020Updated 5 years ago
- Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics☆2,909Feb 21, 2024Updated 2 years ago
- Real-Time Rendering Framework☆3,106Jan 7, 2025Updated last year
- MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.☆2,135Updated this week
- A simple parser for the PBRT file format☆210Oct 30, 2022Updated 3 years ago
- Intel(R) Open Path Guiding Library☆320Feb 10, 2026Updated last month
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆828Dec 8, 2025Updated 3 months ago
- Hydra-enabled GPU path tracer that supports MaterialX and MDL☆325Updated this week
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆3,536Dec 8, 2025Updated 3 months ago
- NVIDIA Material Definition Language SDK☆522Mar 2, 2026Updated 2 weeks ago
- Embree Example Renderer☆104Feb 14, 2017Updated 9 years ago
- Tiny OpenEXR image loader/saver library☆806Feb 12, 2026Updated last month
- Mitsuba 2: A Retargetable Forward and Inverse Renderer☆2,068Aug 22, 2022Updated 3 years ago
- Sparse volume compute and rendering on NVIDIA GPUs☆713Oct 31, 2022Updated 3 years ago
- An Open-Source subdivision surface library.☆3,044Feb 19, 2026Updated last month
- Vulkan RTX path tracer with a declarative ES7-like scene description language.☆448Nov 2, 2019Updated 6 years ago
- Intel® Implicit SPMD Program Compiler☆2,846Updated this week
- A C++-based, cross platform ray tracing library☆440Feb 18, 2026Updated last month
- Advanced shading language for production GI renderers☆2,276Updated this week
- Enoki: structured vectorization and differentiation on modern processor architectures☆1,286Feb 6, 2025Updated last year
- A path tracer in 300 lines of C++☆338Jan 21, 2019Updated 7 years ago