GPUOpen-LibrariesAndSDKs / RadeonRays_SDKLinks
Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
☆1,096Updated last year
Alternatives and similar repositories for RadeonRays_SDK
Users that are interested in RadeonRays_SDK are comparing it to the libraries listed below
Sorting:
- Anvil is a cross-platform framework for Vulkan☆607Updated last year
- Tools to aid in Vulkan development☆741Updated last week
- **Deprecated repository** for Vulkan loader and validation layers☆408Updated 7 years ago
- ☆337Updated 6 years ago
- DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur☆818Updated 2 years ago
- ☆1,256Updated last week
- ☆882Updated 4 years ago
- Vulkan sample code☆444Updated 7 years ago
- SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, an…☆1,072Updated last year
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,059Updated last year
- Source code examples for "API without Secrets: Introduction to Vulkan" tutorial☆1,312Updated 2 years ago
- Getting Started with RTX Ray Tracing☆674Updated 5 years ago
- Experimental High Level Framework for Vulkan☆329Updated 6 years ago
- Website resource pages for Khronos.org. Community is encouraged to help keep up-to-date☆730Updated last month
- Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.☆692Updated 8 years ago
- Vulkan Samples☆1,415Updated 4 years ago
- ☆868Updated 4 years ago
- GLSL Shading Language Specification and Extensions☆402Updated last week
- My personal Vulkan renderer☆1,795Updated 2 weeks ago
- Code repository for Vulkan Cookbook by Packt☆877Updated 2 years ago
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,321Updated last week
- Vulkan hardware capability viewer☆385Updated this week
- Vulkan best practice for mobile developers☆677Updated last year
- Vulkan DOOM 3 port based on DOOM 3 BFG Edition☆893Updated 2 years ago
- Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests☆592Updated this week
- Embree ray tracing kernels repository.☆2,610Updated this week
- Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs☆1,387Updated last year
- OpenGL Image (GLI)☆587Updated last year
- Physical based rendering with Vulkan using glTF 2.0 models☆1,128Updated 3 months ago
- Vulkan Validation Layers (VVL)☆944Updated this week