chrismile / LineVis
LineVis is a visualization tool for rendering dense sets of 3D lines.
☆91Updated last week
Alternatives and similar repositories for LineVis:
Users that are interested in LineVis are comparing it to the libraries listed below
- This is my experiments with BVH build algorithms on GPU.☆52Updated 5 months ago
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆55Updated 9 years ago
- ☆83Updated 11 months ago
- Source Code for HPG 2022 Paper "Virtual Blue Noise Lighting"☆49Updated 2 years ago
- 2D visualizer for specular path manifolds☆65Updated 3 years ago
- Discrete Conformal Equivalence of Polyhedral Surfaces☆103Updated last year
- RTX path tracing + GPU closest point queries (Vulkan)☆21Updated 11 months ago
- OptiX 9 Lightweight Wrapper Library☆103Updated last month
- Source Code for "Fast Radius Search Exploiting Ray Tracing Frameworks"☆22Updated 4 years ago
- nanothread — Minimal thread pool for task parallelism☆71Updated last month
- ☆77Updated last year
- A simple interactive ray-tracing renderer.☆44Updated 4 months ago
- GPU Radix Sort implemented in Vulkan and GLSL.☆56Updated 11 months ago
- ☆31Updated 2 years ago
- Spherical Harmonic Tools☆103Updated 8 years ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆133Updated 3 years ago
- Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering (core library)☆91Updated this week
- Collection of meshlet generation algorithms☆103Updated 3 weeks ago
- cpu path tracing test bed☆42Updated 5 months ago
- GPU ray tracing framework using NVIDIA OptiX 7 and 8☆39Updated 3 months ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆53Updated 6 years ago
- Minimal pathtracer using Vulkan RayTracing☆45Updated 8 months ago
- ☆63Updated 9 months ago
- Global Illumination using Spherical Harmonics☆75Updated 4 years ago
- Source code for SIGGRAPH Asia 2021 paper "Fast Volume Rendering with Spatiotemporal Reservoir Resampling"☆162Updated 10 months ago
- A visualization and editing tool for reflectance data☆135Updated 6 years ago
- Guaranteed-robust intrinsic triangulations for surface mesh processing! (C++ demo app)☆28Updated last year
- ☆41Updated last year
- Spherical/zonal harmonics library☆138Updated last year
- ☆55Updated 8 years ago