meshula / LabCamera
A physically based camera model for virtual production and computer graphics
☆84Updated last year
Alternatives and similar repositories for LabCamera:
Users that are interested in LabCamera are comparing it to the libraries listed below
- Nanocolor, a lightweight color transformation library☆86Updated 2 weeks ago
- Tone Mapper☆72Updated 4 months ago
- A really small getting-started project for USD based projects☆47Updated 2 weeks ago
- coalpy - compute abstraction layer for python☆56Updated 6 months ago
- Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU☆55Updated last year
- Simple USD scene geometry with a variety of UsdPreviewSurface materials applied☆68Updated last year
- Source code for the EON rough diffuse BRDF model☆29Updated this week
- Binary format equivalent for color grading (Adobe/Resolve .cube) LUT files☆49Updated 4 months ago
- "Progressive Multi-Jittered Sample Sequences" in C++☆38Updated 4 years ago
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 5 years ago
- FLOꟼ - An MIT-licensed image viewer equipped with a GPU-accelerated perceptual image diffing algorithm based on ꟻLIP☆64Updated 2 years ago
- C++ implementation of "Stochastic Generation of (t,s) Sample Sequences", by Helmer, Christensen, and Kensler (2021)☆56Updated last year
- ImGui Hydra Editor is a USD editor written in c++ with the ImGui and OpenUSD frameworks.☆97Updated 5 months ago
- An indexed compendium of graphics programming papers, articles, blog posts, presentations, and more☆93Updated 2 years ago
- Universal Scene Description☆19Updated 6 years ago
- A Simple Spectral Renderer☆198Updated 4 years ago
- Hydra-enabled GPU path tracer that supports MaterialX and MDL☆307Updated 2 weeks ago
- Codebase to accompany the book: A Hitchhiker’s Guide to Multiple Scattering☆92Updated last year
- open source Ptex utilities (e.g. texture transfer)☆71Updated 2 weeks ago
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆28Updated 5 years ago
- Switch is a small logic game that demonstrates usage of Pixar USD and Hydra on Windows.☆38Updated 6 years ago
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆167Updated last year
- cpu path tracing test bed☆43Updated 3 months ago
- A cross-platform programmable shading language ( CPU only )☆58Updated 7 months ago
- A shaderball asset for material preview☆61Updated 9 years ago
- Converting Disney's Moana Island Scene to USD☆43Updated 4 years ago
- A collection of primarily graphics programming focused blog posts.☆66Updated 3 months ago
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆38Updated 5 years ago
- ☆81Updated 6 years ago
- USD Notice Framework https://wdas.github.io/unf/☆55Updated 6 months ago