RenderKit / superbuild
Intel oneAPI RenderKit CMake superbuild
☆9Updated 3 months ago
Alternatives and similar repositories for superbuild
Users that are interested in superbuild are comparing it to the libraries listed below
Sorting:
- Intel RenderKit common C++/CMake infrastructure☆19Updated 7 months ago
- Device for ANARI generating USD+Omniverse output☆17Updated last month
- A 3D viewer bootstrapping library☆12Updated last year
- Translation layer from ANARI to OSPRay, ANARILibrary and ANARIDevice "ospray".☆21Updated 5 months ago
- Volume Manipulation Library☆16Updated last year
- Multi-GPU Framework for Voxel Grid Computations☆53Updated this week
- geogram OpenNL pluggable software module☆10Updated 4 months ago
- Library for length agnostic SIMD intrinsic support and the corresponding math operations☆20Updated 3 years ago
- Botao Wu, Zhendong Wang and Huamin Wang. 2022. A GPU-Based Multilevel Additive Schwarz Preconditioner for Cloth and Deformable Body Simul…☆9Updated 2 years ago
- The missing OpenCL 3.0 driver for macOS☆13Updated 2 years ago
- Double precision raytracer for scientific or engineering applications.☆12Updated 11 months ago
- GenericParameters is a C++ header-only library to define generic parameters which store additional information like the parameter type, m…☆26Updated last year
- NodeGraph - A simple directed graph with visualization UI.☆23Updated 11 months ago
- C++ library for building applications to stream pixels to Tide☆24Updated last year
- MetroHash v1: Exceptionally fast and statistically robust hash functions☆10Updated last month
- CUDA Extension Wrangler☆24Updated 5 years ago
- Mirror of https://gitlab.kitware.com/vtk/vtk-m☆31Updated 3 weeks ago
- A procedural geometry generation library for C++11☆8Updated 2 years ago
- Cuda matrix computation library that is specified for small matrix operation (3x3, 4x4, 1x3, 1x4, etc.). Including buffer☆19Updated last year
- A collection of Vulkan C++ utilities with a general focus on tools development, and a specific focus on supporting Intel® Graphics Perfor…☆34Updated 2 weeks ago
- Asynchronous Task and Memory Interface, or ATMI, is a runtime framework and programming model for heterogeneous CPU-GPU systems. It provi…☆67Updated last year
- OpenGL Image (GLI)☆21Updated 11 years ago
- A generic, modern and extensible numerical toolkit following the syntax and functionality of the GLSL shading language, but it packed wit…☆16Updated 8 months ago
- Velocity And Luminance Adaptive Rasterization☆13Updated 2 years ago
- An alternative to Boost.MPI for a user friendly C++ interface for MPI (MPICH).☆19Updated 7 years ago
- The front end code of my masters thesis which is about computational steering and CAVE virtual reality environment.☆16Updated 4 years ago
- Toy software vulkan ICD implementation☆20Updated 4 years ago
- Run shadertoy shaders on CPU with multithreading and SIMD☆11Updated 4 years ago
- ☆11Updated 2 years ago
- Very simple project to illustrate how to build a VulkanSceneGraph application☆32Updated last year