KhronosGroup / ANARI-SDKLinks
ANARI Software Development Kit (SDK)
☆281Updated 2 weeks ago
Alternatives and similar repositories for ANARI-SDK
Users that are interested in ANARI-SDK are comparing it to the libraries listed below
Sorting:
- A fast, header-only, C++17 library for parsing Wavefront .obj files.☆209Updated last month
- Intel(R) Open Volume Kernel Library☆219Updated 3 weeks ago
- NVIDIA OptiX based implementation of ANARI☆273Updated last week
- Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.☆297Updated 3 months ago
- Collection of Vulkan samples☆312Updated 2 months ago
- This OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models.☆447Updated 2 years ago
- Slang Render Hardware Interface☆153Updated this week
- OpenGL and Vulkan comparison on rendering a CAD scene using various techniques☆168Updated last year
- ☆258Updated 3 months ago
- Demonstrates seven different techniques for order-independent transparency in Vulkan.☆371Updated this week
- Rendering glTF scenes with ray tracer and raster (Vulkan)☆287Updated 2 weeks ago
- Framework for Vulkan beginners, used in university education.☆85Updated 3 weeks ago
- LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics AP…☆388Updated last week
- Modular extensible low-level render interface (RHI) with higher level extensions☆380Updated last week
- Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Incl…☆440Updated 3 months ago
- Render graph management library.☆246Updated 3 months ago
- ☆420Updated last week
- Vulkan Profiles Tools☆155Updated last week
- Vulkan physically based raytracer including denoising☆46Updated 3 years ago
- A modern C++17 glTF 2.0 library focused on speed, correctness, and usability☆482Updated 3 weeks ago
- A common standard for tangent space used in baking tools to produce normal maps.☆322Updated last year
- Embeddable physically based renderer☆494Updated 2 months ago
- Vulkan ray tracing examples and tutorials using VK_NV_ray_tracing☆159Updated 4 years ago
- Hello World like demo for Vulkan API☆150Updated last year
- The accompanying code of the Learn WebGPU C++ programming guide☆161Updated 4 months ago
- High-level rendering components☆392Updated last week
- Silhouette and toon shading post-processing with Vulkan☆97Updated 5 months ago
- KDGpu is a thin wrapper around Vulkan to make modern graphics easier to learn and use☆147Updated last week
- Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.☆298Updated 4 years ago
- Ray tracing glTF scene with Vulkan☆605Updated 4 months ago