xelatihy / yocto-glLinks
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
☆2,881Updated last year
Alternatives and similar repositories for yocto-gl
Users that are interested in yocto-gl are comparing it to the libraries listed below
Sorting:
- NanoRT, single header only modern ray tracing kernel.☆1,109Updated this week
- Tiny but powerful single file wavefront obj loader☆3,586Updated last month
- Immediate mode rendering and 3d gizmos.☆1,253Updated 3 months ago
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,558Updated last month
- c++ toolkit for rapid development of live graphical apps and games☆1,710Updated last year
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,382Updated last week
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,490Updated 2 years ago
- Embree ray tracing kernels repository.☆2,551Updated 2 weeks ago
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆1,989Updated last year
- Header only C++11 tiny glTF 2.0 library☆2,272Updated 3 months ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,460Updated 3 years ago
- Open source c++ skeletal animation library and toolset☆2,646Updated 2 months ago
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,495Updated last week
- A modern cross-platform low-level graphics library and rendering framework☆3,963Updated last week
- Lightweight and modular C++11 graphics middleware for games and data visualization☆5,018Updated last week
- A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.☆1,213Updated 10 months ago
- A modern C++ BVH construction and traversal library☆1,079Updated 2 months ago
- Simple Open-source Ray Tracer☆898Updated last year
- My personal Vulkan renderer☆1,725Updated this week
- A shader-based software renderer written from scratch in C89☆2,630Updated 4 years ago
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,013Updated 2 weeks ago
- 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.☆1,214Updated last week
- Anton's OpenGL 4 Tutorials book - Demo Code☆998Updated 2 months ago
- Single-file glTF 2.0 loader and writer written in C99☆1,660Updated 3 months ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,479Updated 3 years ago
- A high speed C++17 Vulkan game engine☆1,886Updated last year
- Code for the "Graphics Gems" book series☆1,473Updated 4 months ago
- Ray tracing examples and tutorials using VK_KHR_ray_tracing☆1,555Updated 2 months ago
- Open source C++ physics engine library in 3D☆1,646Updated 4 months ago
- A Vulkan renderer written from scratch on stream☆1,549Updated 3 weeks ago