kode80 / kode80CloudsUnity3DLinks
A realtime volumetric cloud rendering solution for Unity3D.
☆373Updated 8 years ago
Alternatives and similar repositories for kode80CloudsUnity3D
Users that are interested in kode80CloudsUnity3D are comparing it to the libraries listed below
Sorting:
- Skybox shader with volumetric clouds☆460Updated 7 years ago
- SSAO image effect from Microsoft MiniEngine, ported to Unity.☆509Updated 7 years ago
- Alloy physical shader framework for Unity.☆279Updated 7 years ago
- Screen Space Ambient Obscurance image effect for Unity☆325Updated 7 years ago
- Experimental implementation of contact shadows for Unity.☆284Updated 7 years ago
- Animating grass shader for Unity☆519Updated 9 years ago
- An example of a geometry shader with Unity's standard lighting model support.☆367Updated 7 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆547Updated 4 years ago
- An example showing how to inverse-project depth samples into the view/world space in Unity.☆458Updated 5 years ago
- Nvidia's PCSS soft shadow algorithm implemented in Unity☆764Updated 5 years ago
- (Unity) Cross-fading LOD shader example☆235Updated 7 years ago
- Volumetric Fog for Unity☆797Updated 5 years ago
- An open source screen space reflections implementation for Unity3D 5.☆386Updated 7 years ago
- A small example of procedural modeling with compute shaders.☆286Updated 7 years ago
- Examples for extending the Unity LWRP☆242Updated 4 years ago
- Through this configuration, no per voxel data is transferred between the GPU and the CPU at runtime.☆452Updated 6 years ago
- A Unity port of Brunetons improved atmospheric scattering☆369Updated 3 years ago
- GPU accelerated object array animator for Unity☆315Updated 9 years ago
- A port of Evan Wallace's "Water Demo" for WebGL to Unity.☆327Updated 6 years ago
- Volume cloud for Unity3D☆656Updated 4 years ago
- Interior mapping shader for Unity with a sample scene. This is provided as is, for learning purpose. You can use it freely for your perso…☆431Updated 6 years ago
- A simple GPU particle system for Unity☆353Updated 6 years ago
- A ocean using Phillips spectrum in Unity☆281Updated 3 years ago
- Compute Stochastic Screen Space Reflections for unity post processing☆298Updated 8 months ago
- Utility scripts for the post processing stack☆260Updated 6 years ago
- ☆249Updated 5 years ago
- Water Surface Simulation using CutomRenderTexture in Unity 2017.1☆254Updated 4 years ago
- Non-realistic hair simulation in Unity☆529Updated 6 years ago
- Unity project showing how to use the custom Package LightProbesVolumes for placing lightprobes automatically☆188Updated 6 years ago
- Basic skybox extensions for Unity☆397Updated 8 years ago