TheMasonX / UnityPCSSLinks
Nvidia's PCSS soft shadow algorithm implemented in Unity
☆771Updated 6 years ago
Alternatives and similar repositories for UnityPCSS
Users that are interested in UnityPCSS are comparing it to the libraries listed below
Sorting:
- Volumetric Fog for Unity☆805Updated 5 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,010Updated last year
- Skybox shader with volumetric clouds☆465Updated 8 years ago
- vertex normal editor for Unity☆747Updated 5 years ago
- Volume cloud for Unity3D☆670Updated 5 years ago
- Global fog effect for Unity☆972Updated 10 years ago
- Animating grass shader for Unity☆521Updated 9 years ago
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆613Updated 6 years ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆714Updated last year
- Screen space multiple scattering for Unity.☆742Updated 6 months ago
- Bloom effect for Unity☆1,014Updated 8 years ago
- 🐈 Fur shader for Unity.☆867Updated 4 years ago
- Test of a frosted glass material in Unity.☆898Updated last year
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆560Updated 5 years ago
- Unity ECS example for special effects☆577Updated 7 years ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆856Updated 4 years ago
- A realtime volumetric cloud rendering solution for Unity3D.☆374Updated 9 years ago
- Unity 5.3 Vertex Painter☆924Updated 5 years ago
- Ceto: Ocean system for Unity☆1,076Updated 4 years ago
- SSAO image effect from Microsoft MiniEngine, ported to Unity.☆511Updated 8 years ago
- Atmospheric Scattering for Unity☆682Updated 3 years ago
- Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee☆598Updated 5 years ago
- paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time☆804Updated 3 years ago
- Kamakura Shaders☆353Updated 7 years ago
- Motion blur post-processing effect for Unity☆659Updated 8 years ago
- UniversalRP Toon Shader with ShaderGraph☆608Updated last year
- A GPU Particle System for Unity ✨capable of simulating and rendering millions of particles at once 💥☆737Updated 7 years ago
- An example showing how to inverse-project depth samples into the view/world space in Unity.☆462Updated 6 years ago
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆813Updated 4 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆538Updated last year