A fully-dynamic voxel-based global illumination system for Unity
☆1,569Jul 20, 2018Updated 7 years ago
Alternatives and similar repositories for SEGI
Users that are interested in SEGI are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Voxel-based Global Illumination using Unity Scriptable Render Pipeline☆824Sep 20, 2022Updated 3 years ago
- Volumetric Lights for Unity☆2,111Aug 25, 2018Updated 7 years ago
- Nvidia's PCSS soft shadow algorithm implemented in Unity☆785Aug 5, 2019Updated 6 years ago
- Volumetric Fog for Unity☆805Jun 17, 2020Updated 6 years ago
- Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights☆1,795Dec 3, 2019Updated 6 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A light shafts (volumetric shadows) effect for Unity.☆1,333Apr 6, 2017Updated 9 years ago
- Screen Space Global Illumination for Unity Universal Render Pipeline☆383Mar 11, 2020Updated 6 years ago
- SSAO image effect from Microsoft MiniEngine, ported to Unity.☆515Sep 1, 2017Updated 8 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆572Dec 25, 2020Updated 5 years ago
- Screen space multiple scattering for Unity.☆746Jul 30, 2025Updated 11 months ago
- A class-leading water system implemented in Unity☆3,840Jun 18, 2026Updated last week
- ☆515Dec 12, 2023Updated 2 years ago
- Raymarching Shader Generator in Unity☆1,406Jul 30, 2022Updated 3 years ago
- Ceto: Ocean system for Unity☆1,083Jan 30, 2022Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Atmospheric Scattering for Unity☆684Jul 15, 2022Updated 3 years ago
- ☆319Jan 17, 2023Updated 3 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,013Nov 28, 2024Updated last year
- Post Processing Stack☆3,742Jun 5, 2024Updated 2 years ago
- Mesh voxelization for Unity.☆1,521Jan 6, 2019Updated 7 years ago
- Real-time indirect diffuse illuminaton using screen-space information for Unity.☆317Oct 3, 2020Updated 5 years ago
- A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time☆3,653Oct 4, 2024Updated last year
- Temporal Reprojection Anti-Aliasing for Unity 5.0+☆1,868Apr 3, 2021Updated 5 years ago
- A PBD fluid in unity running on the GPU☆755Aug 30, 2022Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Various shaders.☆1,947May 29, 2026Updated last month
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,185Nov 14, 2022Updated 3 years ago
- Next gen iteration of the unity community ocean shader☆1,079May 19, 2020Updated 6 years ago
- Volume cloud for Unity3D☆668Jul 29, 2020Updated 5 years ago
- Unity 5.3 Vertex Painter☆926Jul 10, 2020Updated 5 years ago
- Alloy physical shader framework for Unity.☆277Apr 17, 2018Updated 8 years ago
- Procedural generation library for Unity☆2,890Apr 4, 2024Updated 2 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆606Jun 9, 2024Updated 2 years ago
- Automatic LOD generation + scene optimization☆2,055Feb 29, 2024Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.☆655Mar 20, 2021Updated 5 years ago
- Compute Stochastic Screen Space Reflections for unity post processing☆303Sep 27, 2024Updated last year
- Level design tools for Unity☆1,452May 7, 2022Updated 4 years ago
- ☆1,683Oct 8, 2020Updated 5 years ago
- De-Lighting tool☆541May 4, 2020Updated 6 years ago
- A realtime volumetric cloud rendering solution for Unity3D.☆373Jan 8, 2017Updated 9 years ago
- Terrain topology algorithms in Unity☆449Nov 23, 2021Updated 4 years ago