UnityLabs / procedural-stochastic-texturing
Modified Shader Graph package implementing Procedural Stochastic Texturing
☆563Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for procedural-stochastic-texturing
- Utility to combine color channels from different textures into a single output.☆673Updated last week
- A mesh-based PBR decal system for Unity's universal render pipeline.☆579Updated 5 months ago
- Projection Decals for Unity's Universal Render Pipeline.☆532Updated 8 months ago
- Global fog effect for Unity☆928Updated 9 years ago
- Shading models for Unity’s Universal Render Pipeline.☆994Updated last year
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆792Updated 3 years ago
- Custom Nodes for Unity Shader Graph☆556Updated 3 years ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆831Updated 3 years ago
- Test of a frosted glass material in Unity.☆849Updated 4 months ago
- Example project for Unity 2020.1 Mesh API improvements☆696Updated last year
- Screen space multiple scattering for Unity.☆705Updated 5 months ago
- paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time☆783Updated 2 years ago
- Volumetric Fog for Unity☆777Updated 4 years ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆680Updated 2 months ago
- Fluid dynamics for Unity's VFX graph☆698Updated 2 years ago
- Nvidia's PCSS soft shadow algorithm implemented in Unity☆745Updated 5 years ago
- Collection of shaders and visual effects created for Unity 3D.☆597Updated 11 months ago
- Showing off the power of shader properties in Unity☆400Updated 4 years ago
- Skybox shader with volumetric clouds☆451Updated 7 years ago
- Noise shader library for Unity☆1,132Updated 3 years ago
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆893Updated 3 years ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆613Updated last year
- A Collection of Shader For URP(LWRP) Render Pipeline☆642Updated last year
- Community made extras for Amplify Shader Editor☆327Updated 4 years ago
- Raymarching Shader Generator in Unity☆1,345Updated 2 years ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆303Updated 4 years ago
- Collection of ShaderGraph examples for Unity.☆681Updated 5 years ago
- A minimal example of a custom render pipeline with the Retro3D shader.☆411Updated 4 years ago