keijiro / KinoFogLinks
Global fog effect for Unity
☆958Updated 10 years ago
Alternatives and similar repositories for KinoFog
Users that are interested in KinoFog are comparing it to the libraries listed below
Sorting:
- Test of a frosted glass material in Unity.☆889Updated last year
- Bloom effect for Unity☆1,003Updated 8 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,006Updated 10 months ago
- Collection of ShaderGraph examples for Unity.☆699Updated 6 years ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆852Updated 3 years ago
- paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time☆803Updated 3 years ago
- Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, wavine…☆554Updated 6 years ago
- Motion blur post-processing effect for Unity☆658Updated 8 years ago
- Collection of shaders and visual effects created for Unity 3D.☆605Updated last year
- Unity 5.3 Vertex Painter☆922Updated 5 years ago
- A container for all sorts of handy shaders.☆545Updated 8 years ago
- This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically…☆734Updated 3 years ago
- Custom skybox shaders☆536Updated 11 years ago
- A Unity plugin to create curved content in real-time with bézier curves☆1,099Updated 2 years ago
- Volumetric Fog for Unity☆802Updated 5 years ago
- Utility to combine color channels from different textures into a single output.☆843Updated 11 months ago
- Screen space multiple scattering for Unity.☆733Updated 2 months ago
- Vegetation shader with alpha blended rendering and touch bending effect☆553Updated last year
- Water Buoyancy Simulation for Unity☆942Updated 5 years ago
- Custom Nodes for Unity Shader Graph☆608Updated 4 years ago
- Raymarching Shader Generator in Unity☆1,392Updated 3 years ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆710Updated 9 months ago
- Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.☆647Updated 6 years ago
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆923Updated 4 years ago
- A Delaunay/Voronoi library for Unity, and a simple destruction effect☆821Updated 2 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆537Updated last year
- Contour line filter for Unity☆473Updated 6 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆600Updated last year
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆627Updated 3 months ago
- Test of an hologram material made in Unity.☆962Updated 2 years ago