A physically based screen space ambient occulsion post processing effect
☆349Mar 12, 2019Updated 7 years ago
Alternatives and similar repositories for Unity-Ground-Truth-Ambient-Occlusion
Users that are interested in Unity-Ground-Truth-Ambient-Occlusion are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A powerful volumetric light plugin based on post-processing in Unity3D☆476Jan 23, 2019Updated 7 years ago
- Real-time indirect diffuse illuminaton using screen-space information for Unity.☆316Oct 3, 2020Updated 6 years ago
- ☆515Dec 12, 2023Updated 2 years ago
- ☆319Jan 17, 2023Updated 3 years ago
- Voxel-based Global Illumination using Unity Scriptable Render Pipeline☆823Sep 20, 2022Updated 4 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Customized High-Quality Rendering Pipeline in Unity3D☆941Dec 9, 2019Updated 6 years ago
- Screen Space Global Illumination for Unity Universal Render Pipeline☆383Mar 11, 2020Updated 6 years ago
- Compute Stochastic Screen Space Reflections for unity post processing☆306Sep 27, 2024Updated 2 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆572Dec 25, 2020Updated 5 years ago
- Volumetric Fog for Unity☆802Jun 17, 2020Updated 6 years ago
- Clearly Screen Space Reflection!☆83Mar 11, 2019Updated 7 years ago
- A fully-dynamic voxel-based global illumination system for Unity☆1,575Jul 20, 2018Updated 8 years ago
- SSAO image effect from Microsoft MiniEngine, ported to Unity.☆516Sep 1, 2017Updated 9 years ago
- Nvidia's PCSS soft shadow algorithm implemented in Unity☆786Aug 5, 2019Updated 7 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Full source-code for Amplify Occlusion plugin for Unity☆329Oct 24, 2026Updated 2 weeks ago
- Graphics Research for Unity Scriptable Render Pipeline.☆273Oct 29, 2026Updated last week
- Volume cloud for Unity3D☆670Jul 29, 2020Updated 6 years ago
- A Unity port of Brunetons improved atmospheric scattering☆381Jan 30, 2022Updated 4 years ago
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆492May 16, 2022Updated 4 years ago
- Almost real-time Global Illumination for Unity.☆11Jul 6, 2021Updated 5 years ago
- A convenient programming framework for Scriptable Rendering Pipeline☆206Feb 11, 2019Updated 7 years ago
- Unity fast object space ambient occlusion at runtime (URP & Built-in RP)☆145May 4, 2022Updated 4 years ago
- A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository☆366Jul 17, 2021Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license☆901Apr 22, 2024Updated 2 years ago
- ☆159Apr 6, 2018Updated 8 years ago
- ground truth ambient occlusion in unity urp☆53Sep 1, 2025Updated last year
- Real-time global illumination using screen-space information for Unity HDRP☆189Oct 28, 2024Updated 2 years ago
- Two tools for Unity to deal with spherical harmonics☆160Jun 10, 2020Updated 6 years ago
- Experimental implementation of contact shadows for Unity.☆295Dec 11, 2017Updated 8 years ago
- Atmospheric Scattering for Unity☆684Jul 15, 2022Updated 4 years ago
- Interior mapping shader for Unity with a sample scene. This is provided as is, for learning purpose. You can use it freely for your perso…☆446Oct 4, 2018Updated 8 years ago
- Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee☆601Jul 29, 2020Updated 6 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- An implmentation of the Alchemy Ambient Obscurance for Unity 3D. Alchemy AO is a variant of the SSAO technique by M. McGuire.☆11May 24, 2019Updated 7 years ago
- GPU Driven Pipeline study from GDC 2015 & GDC 2016☆123May 14, 2019Updated 7 years ago
- Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights☆1,797Dec 3, 2019Updated 6 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆183Oct 4, 2019Updated 7 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆538Feb 12, 2024Updated 2 years ago
- Unity project showing how to use the custom Package LightProbesVolumes for placing lightprobes automatically☆187Jan 3, 2019Updated 7 years ago
- An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion c…☆778Oct 1, 2020Updated 6 years ago