SSAO image effect from Microsoft MiniEngine, ported to Unity.
☆515Sep 1, 2017Updated 8 years ago
Alternatives and similar repositories for MiniEngineAO
Users that are interested in MiniEngineAO are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Experimental implementation of contact shadows for Unity.☆296Dec 11, 2017Updated 8 years ago
- Screen Space Ambient Obscurance image effect for Unity☆325Oct 30, 2017Updated 8 years ago
- Nvidia's PCSS soft shadow algorithm implemented in Unity☆785Aug 5, 2019Updated 6 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆572Dec 25, 2020Updated 5 years ago
- Volumetric Fog for Unity☆805Jun 17, 2020Updated 6 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Skybox shader with volumetric clouds☆469Jul 25, 2017Updated 8 years ago
- A fully-dynamic voxel-based global illumination system for Unity☆1,569Jul 20, 2018Updated 7 years ago
- Depth of field effect for Unity☆398Jan 27, 2017Updated 9 years ago
- Basic skybox extensions for Unity☆399Apr 16, 2017Updated 9 years ago
- Bloom effect for Unity☆1,021Apr 16, 2017Updated 9 years ago
- Anamorphic lens flare effect for Unity☆188Aug 24, 2017Updated 8 years ago
- 32-bit packed color format with RGBM encoding for shader use☆41Oct 28, 2017Updated 8 years ago
- Unity's standard shader with triplanar mapping☆331Oct 2, 2017Updated 8 years ago
- A physically based screen space ambient occulsion post processing effect☆344Mar 12, 2019Updated 7 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Distance-field volume generator for Unity☆181May 31, 2017Updated 9 years ago
- Motion blur post-processing effect for Unity☆660Sep 22, 2017Updated 8 years ago
- A light shafts (volumetric shadows) effect for Unity.☆1,333Apr 6, 2017Updated 9 years ago
- Atmospheric Scattering for Unity☆684Jul 15, 2022Updated 3 years ago
- Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights☆1,795Dec 3, 2019Updated 6 years ago
- Volume cloud for Unity3D☆668Jul 29, 2020Updated 5 years ago
- A realtime volumetric cloud rendering solution for Unity3D.☆373Jan 8, 2017Updated 9 years ago
- Contour line filter for Unity☆480Oct 30, 2018Updated 7 years ago
- Volumetric Lights for Unity☆2,111Aug 25, 2018Updated 7 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- ☆319Jan 17, 2023Updated 3 years ago
- Non-realistic hair simulation in Unity☆537Jul 24, 2018Updated 7 years ago
- Temporal Reprojection Anti-Aliasing for Unity 5.0+☆1,868Apr 3, 2021Updated 5 years ago
- Shows how to support rendering motion vectors within the standard particle system of Unity.☆115Sep 21, 2017Updated 8 years ago
- An image effect simulating analog video artifacts in Unity.☆185Oct 8, 2017Updated 8 years ago
- ☆1,683Oct 8, 2020Updated 5 years ago
- Screen space multiple scattering for Unity.☆746Jul 30, 2025Updated 10 months ago
- Next gen iteration of the unity community ocean shader☆1,079May 19, 2020Updated 6 years ago
- Lightning effect for Unity☆207Dec 28, 2015Updated 10 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Cosine gradient generator for Unity☆400Mar 31, 2022Updated 4 years ago
- A pre-calculated Portal visibility system for Unity.☆144Nov 17, 2018Updated 7 years ago
- Object instancing/particle animation system for Unity☆1,220Feb 10, 2017Updated 9 years ago
- ☆158Apr 6, 2018Updated 8 years ago
- De-Lighting tool☆541May 4, 2020Updated 6 years ago
- A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awes…☆295Apr 6, 2019Updated 7 years ago
- Raymarching Shader Generator in Unity☆1,406Jul 30, 2022Updated 3 years ago