Volumetric explosion shader in Unity
☆31May 2, 2017Updated 8 years ago
Alternatives and similar repositories for Unity-Volumetric-Explosions
Users that are interested in Unity-Volumetric-Explosions are comparing it to the libraries listed below
Sorting:
- Personal Code/Snippet Library for Unity 3D☆23Jul 14, 2021Updated 4 years ago
- A group of agents that implements both blended and priority based movement, resulting in a fluid group behavior that still allows for str…☆24Dec 19, 2017Updated 8 years ago
- ☆11Dec 30, 2017Updated 8 years ago
- Unity3D - Easy to use Fog Of War☆22Apr 6, 2017Updated 8 years ago
- BezierPath for unity☆14Jan 29, 2019Updated 7 years ago
- 烘焙代理网格处理实时阴影,解决阴影drawcall太多的问题☆12Jul 25, 2018Updated 7 years ago
- Procedural trees generated using L-Systems☆22Sep 15, 2016Updated 9 years ago
- This is a sample to run the vertex texture animation in Unity.☆36Jun 3, 2015Updated 10 years ago
- Bloom effect from Shadow of the Colossus for Unity☆80Dec 3, 2017Updated 8 years ago
- Playing around with procedural generation in Unity☆17Oct 22, 2016Updated 9 years ago
- GPU implemented Hybrid Ray Tracer made in Unity☆17Sep 16, 2018Updated 7 years ago
- This includes the files needed to upgrade a vegetation shader to the instanced indirect implementation of Vegetation Studio☆32Oct 25, 2018Updated 7 years ago
- A volumetric particle system for Unity3D.☆68Apr 29, 2015Updated 10 years ago
- Example of how to get a smooth fog effect in Unity 3D☆38Jan 11, 2017Updated 9 years ago
- Unity example: drawing something like a pincushion☆37Jan 7, 2016Updated 10 years ago
- LookdevCalibration☆14Dec 10, 2020Updated 5 years ago
- Solid Leaf BSP Compiler for creating convex colliders on a unity 3d mesh☆17Nov 6, 2016Updated 9 years ago
- The shader scaffolding tool for Unity.☆45Nov 11, 2017Updated 8 years ago
- A shader to control the direction water flows based on a flow map in Unity.☆131Jan 30, 2022Updated 4 years ago
- A procedural forest demo made with Unity.☆16Mar 30, 2016Updated 9 years ago
- ☆66Jul 12, 2018Updated 7 years ago
- Neural Network Ambien Occlusion based on http://theorangeduck.com/page/neural-network-ambient-occlusion☆95Oct 19, 2018Updated 7 years ago
- 3D Flocking in Unity with the Compute Shader☆22Aug 7, 2017Updated 8 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆25Jul 3, 2019Updated 6 years ago
- Open Source road mesh generator script for Unity☆37Sep 23, 2016Updated 9 years ago
- A realtime volumetric cloud rendering solution for Unity3D.☆374Jan 8, 2017Updated 9 years ago
- Creating fake 3D world with 2D colliders and sprites in Unity☆24Dec 18, 2017Updated 8 years ago
- 2D Brawler built in Unity C#☆29Apr 11, 2016Updated 9 years ago
- A shader for 2D water distortion in Unity☆26Apr 14, 2019Updated 6 years ago
- Translation in progress of BEPU Physics library v1 to Unity's ECS and Job System☆11Jul 16, 2018Updated 7 years ago
- Simple Quadratic/Cubic curve implementations in Unity.☆19May 13, 2018Updated 7 years ago
- Unity3D中的Tripanar地形——一种避免垂直面贴图拉伸问题的算法☆11Jan 25, 2019Updated 7 years ago
- Unity Octree☆52May 18, 2018Updated 7 years ago
- This Unity plugin can record full HD h264 encoded video from RenderTexture realtime.☆27Jan 6, 2017Updated 9 years ago
- Draw 2D meta-ball with fragment shader.☆34Mar 7, 2019Updated 7 years ago
- ☆18Aug 8, 2019Updated 6 years ago
- color spreading post-processing effect in Unity☆42May 6, 2022Updated 3 years ago
- This is a simple tool for laying out and using waypoints in Unity☆34Nov 30, 2021Updated 4 years ago
- 🗄 MultiPool - Expandable Object Pooling for Unity☆18Jan 28, 2021Updated 5 years ago