keijiro / CloudSkyboxLinks
Skybox shader with volumetric clouds
☆459Updated 8 years ago
Alternatives and similar repositories for CloudSkybox
Users that are interested in CloudSkybox are comparing it to the libraries listed below
Sorting:
- Volumetric Fog for Unity☆797Updated 5 years ago
- An example showing how to inverse-project depth samples into the view/world space in Unity.☆460Updated 5 years ago
- A realtime volumetric cloud rendering solution for Unity3D.☆374Updated 8 years ago
- Interior mapping shader for Unity with a sample scene. This is provided as is, for learning purpose. You can use it freely for your perso…☆431Updated 6 years ago
- Animating grass shader for Unity☆520Updated 9 years ago
- Screen Space Ambient Obscurance image effect for Unity☆325Updated 7 years ago
- An example of a geometry shader with Unity's standard lighting model support.☆368Updated 7 years ago
- SSAO image effect from Microsoft MiniEngine, ported to Unity.☆510Updated 7 years ago
- Nvidia's PCSS soft shadow algorithm implemented in Unity☆764Updated 5 years ago
- A minimal example of a custom render pipeline with the Retro3D shader.☆413Updated 5 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆551Updated 4 years ago
- Through this configuration, no per voxel data is transferred between the GPU and the CPU at runtime.☆453Updated 6 years ago
- Unity ECS example for special effects☆569Updated 7 years ago
- Basic skybox extensions for Unity☆398Updated 8 years ago
- Alloy physical shader framework for Unity.☆279Updated 7 years ago
- Volume cloud for Unity3D☆657Updated 5 years ago
- Motion blur post-processing effect for Unity☆657Updated 7 years ago
- Shadow matte shader for Unity☆375Updated 7 years ago
- A small example of procedural modeling with compute shaders.☆286Updated 7 years ago
- Experimental implementation of contact shadows for Unity.☆285Updated 7 years ago
- Kamakura Shaders☆353Updated 7 years ago
- (Unity) Cross-fading LOD shader example☆235Updated 7 years ago
- Contour line filter for Unity☆471Updated 6 years ago
- Procedural tree builder for Unity☆415Updated 2 years ago
- A ocean using Phillips spectrum in Unity☆284Updated 3 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,006Updated 8 months ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆305Updated 5 years ago
- Screen space multiple scattering for Unity.☆732Updated this week
- ☆250Updated 5 years ago
- Unity material and shader for applying clipped, dithered transparency☆315Updated 4 years ago