keijiro / CloudSkyboxLinks
Skybox shader with volumetric clouds
☆465Updated 8 years ago
Alternatives and similar repositories for CloudSkybox
Users that are interested in CloudSkybox are comparing it to the libraries listed below
Sorting:
- Volumetric Fog for Unity☆805Updated 5 years ago
- An example showing how to inverse-project depth samples into the view/world space in Unity.☆462Updated 6 years ago
- A realtime volumetric cloud rendering solution for Unity3D.☆374Updated 9 years ago
- Interior mapping shader for Unity with a sample scene. This is provided as is, for learning purpose. You can use it freely for your perso…☆436Updated 7 years ago
- Nvidia's PCSS soft shadow algorithm implemented in Unity☆771Updated 6 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆560Updated 5 years ago
- SSAO image effect from Microsoft MiniEngine, ported to Unity.☆511Updated 8 years ago
- Screen Space Ambient Obscurance image effect for Unity☆329Updated 8 years ago
- Volume cloud for Unity3D☆670Updated 5 years ago
- Animating grass shader for Unity☆521Updated 9 years ago
- An example of a geometry shader with Unity's standard lighting model support.☆370Updated 8 years ago
- Unity ECS example for special effects☆577Updated 7 years ago
- Alloy physical shader framework for Unity.☆279Updated 7 years ago
- Basic skybox extensions for Unity☆398Updated 8 years ago
- Through this configuration, no per voxel data is transferred between the GPU and the CPU at runtime.☆455Updated 6 years ago
- Experimental implementation of contact shadows for Unity.☆292Updated 8 years ago
- Motion blur post-processing effect for Unity☆659Updated 8 years ago
- Shadow matte shader for Unity☆379Updated 7 years ago
- A small example of procedural modeling with compute shaders.☆287Updated 8 years ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆308Updated 5 years ago
- Screen space multiple scattering for Unity.☆742Updated 6 months ago
- Procedural tree builder for Unity☆422Updated 3 years ago
- Unity material and shader for applying clipped, dithered transparency☆324Updated 5 years ago
- (Unity) Cross-fading LOD shader example☆237Updated 8 years ago
- ☆249Updated 5 years ago
- A minimal example of a custom render pipeline with the Retro3D shader.☆414Updated 6 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,011Updated last year
- Water Surface Simulation using CutomRenderTexture in Unity 2017.1☆259Updated 5 years ago
- Simple procedural motion with Unity Timeline.☆451Updated 10 months ago
- Kamakura Shaders☆352Updated 7 years ago