OCASM / SSMSLinks
Screen space multiple scattering for Unity.
☆743Updated 6 months ago
Alternatives and similar repositories for SSMS
Users that are interested in SSMS are comparing it to the libraries listed below
Sorting:
- Volumetric Fog for Unity☆805Updated 5 years ago
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆613Updated 6 years ago
- Global fog effect for Unity☆972Updated 10 years ago
- Motion blur post-processing effect for Unity☆659Updated 8 years ago
- Unity 5.3 Vertex Painter☆924Updated 5 years ago
- Nvidia's PCSS soft shadow algorithm implemented in Unity☆771Updated 6 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,011Updated last year
- A container for all sorts of handy shaders.☆547Updated 8 years ago
- Skybox shader with volumetric clouds☆466Updated 8 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆538Updated last year
- paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time☆804Updated 3 years ago
- Custom Nodes for Unity Shader Graph☆616Updated 4 years ago
- Vegetation shader with alpha blended rendering and touch bending effect☆554Updated 3 months ago
- A minimal example of a custom render pipeline with the Retro3D shader.☆414Updated 6 years ago
- Basic skybox extensions for Unity☆398Updated 8 years ago
- Animating grass shader for Unity☆521Updated 9 years ago
- Collection of ShaderGraph examples for Unity.☆703Updated 6 years ago
- Bloom effect for Unity☆1,013Updated 8 years ago
- Collection of shaders and visual effects created for Unity 3D.☆611Updated 2 years ago
- Custom skybox shaders☆543Updated 11 years ago
- Contour line filter for Unity☆479Updated 7 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆560Updated 5 years ago
- Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.☆648Updated 7 years ago
- A realtime volumetric cloud rendering solution for Unity3D.☆374Updated 9 years ago
- Test of a frosted glass material in Unity.☆898Updated last year
- SSAO image effect from Microsoft MiniEngine, ported to Unity.☆511Updated 8 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆604Updated last year
- Interior mapping shader for Unity with a sample scene. This is provided as is, for learning purpose. You can use it freely for your perso…☆436Updated 7 years ago
- Unity ECS example for special effects☆577Updated 7 years ago
- Showing off the power of shader properties in Unity☆410Updated 5 years ago