Next gen iteration of the unity community ocean shader
☆1,069May 19, 2020Updated 5 years ago
Alternatives and similar repositories for Ocean_Community_Next_Gen
Users that are interested in Ocean_Community_Next_Gen are comparing it to the libraries listed below
Sorting:
- Ceto: Ocean system for Unity☆1,078Jan 30, 2022Updated 4 years ago
- A class-leading water system implemented in Unity☆3,787Feb 1, 2026Updated last month
- Water Buoyancy Simulation for Unity☆948Jan 8, 2020Updated 6 years ago
- Volumetric Fog for Unity☆805Jun 17, 2020Updated 5 years ago
- Basic skybox extensions for Unity☆398Apr 16, 2017Updated 8 years ago
- A light shafts (volumetric shadows) effect for Unity.☆1,333Apr 6, 2017Updated 8 years ago
- ☆101Dec 2, 2015Updated 10 years ago
- Nvidia's PCSS soft shadow algorithm implemented in Unity☆771Aug 5, 2019Updated 6 years ago
- Animating grass shader for Unity☆520Mar 31, 2016Updated 9 years ago
- Texture-Paint on Unity.☆1,300Aug 17, 2018Updated 7 years ago
- Bloom effect for Unity☆1,014Apr 16, 2017Updated 8 years ago
- Volumetric Lights for Unity☆2,102Aug 25, 2018Updated 7 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,011Nov 28, 2024Updated last year
- Atmospheric Scattering for Unity☆682Jul 15, 2022Updated 3 years ago
- Screen space multiple scattering for Unity.☆743Jul 30, 2025Updated 7 months ago
- Test of a frosted glass material in Unity.☆899Jun 10, 2024Updated last year
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆858Oct 19, 2021Updated 4 years ago
- Vegetation shader with alpha blended rendering and touch bending effect☆556Oct 15, 2025Updated 4 months ago
- Volume cloud for Unity3D☆671Jul 29, 2020Updated 5 years ago
- A fully-dynamic voxel-based global illumination system for Unity☆1,565Jul 20, 2018Updated 7 years ago
- Various shaders.☆1,899Jul 29, 2025Updated 7 months ago
- Global fog effect for Unity☆976Jul 2, 2015Updated 10 years ago
- Test of an hologram material made in Unity.☆977Sep 7, 2023Updated 2 years ago
- Unity 5.3 Vertex Painter☆923Jul 10, 2020Updated 5 years ago
- A container for all sorts of handy shaders.☆547Jul 18, 2017Updated 8 years ago
- Skybox shader with volumetric clouds☆466Jul 25, 2017Updated 8 years ago
- Object instancing/particle animation system for Unity☆1,218Feb 10, 2017Updated 9 years ago
- A realtime volumetric cloud rendering solution for Unity3D.☆374Jan 8, 2017Updated 9 years ago
- Procedural generation library for Unity☆2,855Apr 4, 2024Updated last year
- Collection of ShaderGraph examples for Unity.☆704Apr 21, 2019Updated 6 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆561Dec 25, 2020Updated 5 years ago
- A Delaunay/Voronoi library for Unity, and a simple destruction effect☆829Aug 28, 2023Updated 2 years ago
- Screen Space Global Illumination for Unity Universal Render Pipeline☆380Mar 11, 2020Updated 5 years ago
- ☆1,680Oct 8, 2020Updated 5 years ago
- Low poly water with edge/shore blend. Similar to the awesome water in Monument Valley.☆511Nov 30, 2020Updated 5 years ago
- NVIDIA Hair Works Integration for Unity☆392May 24, 2016Updated 9 years ago
- Raymarching Shader Generator in Unity☆1,402Jul 30, 2022Updated 3 years ago
- A GPU Particle System for Unity ✨capable of simulating and rendering millions of particles at once 💥☆739Nov 7, 2018Updated 7 years ago
- Terrain topology algorithms in Unity☆446Nov 23, 2021Updated 4 years ago