Looooong / Unity-SRP-VXGI
Voxel-based Global Illumination using Unity Scriptable Render Pipeline
☆785Updated 2 years ago
Alternatives and similar repositories for Unity-SRP-VXGI:
Users that are interested in Unity-SRP-VXGI are comparing it to the libraries listed below
- An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion c…☆696Updated 4 years ago
- Volume cloud for Unity3D☆646Updated 4 years ago
- Screen Space Global Illumination for Unity Universal Render Pipeline☆370Updated 4 years ago
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆481Updated 2 years ago
- Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.☆616Updated last month
- A PBD fluid in unity running on the GPU☆728Updated 2 years ago
- Atmospheric Scattering for Unity☆660Updated 2 years ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,093Updated 2 years ago