Voxel-based Global Illumination using Unity Scriptable Render Pipeline
☆825Sep 20, 2022Updated 3 years ago
Alternatives and similar repositories for Unity-SRP-VXGI
Users that are interested in Unity-SRP-VXGI are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Screen Space Global Illumination for Unity Universal Render Pipeline☆383Mar 11, 2020Updated 6 years ago
- A fully-dynamic voxel-based global illumination system for Unity☆1,573Jul 20, 2018Updated 8 years ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,193Nov 14, 2022Updated 3 years ago
- ☆514Dec 12, 2023Updated 2 years ago
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆493May 16, 2022Updated 4 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Real-time indirect diffuse illuminaton using screen-space information for Unity.☆317Oct 3, 2020Updated 5 years ago
- Graphics Research for Unity Scriptable Render Pipeline.☆271Updated this week
- Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.☆650Mar 24, 2026Updated 5 months ago
- Compute Stochastic Screen Space Reflections for unity post processing☆303Sep 27, 2024Updated last year
- An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion c…☆778Oct 1, 2020Updated 5 years ago
- Example project for Unity 2020.1 Mesh API improvements☆771Mar 8, 2023Updated 3 years ago
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,350Sep 16, 2022Updated 4 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆572Dec 25, 2020Updated 5 years ago
- ☆994Mar 30, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Ceto: Ocean system for Unity☆1,086Jan 30, 2022Updated 4 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆596Jun 21, 2022Updated 4 years ago
- Customized High-Quality Rendering Pipeline in Unity3D☆942Dec 9, 2019Updated 6 years ago
- A bunch of custom passes made for HDRP☆1,435Dec 19, 2024Updated last year
- Volume cloud for Unity3D☆670Jul 29, 2020Updated 6 years ago
- A physically based screen space ambient occulsion post processing effect☆348Mar 12, 2019Updated 7 years ago
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)☆538Dec 10, 2022Updated 3 years ago
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆816Mar 30, 2021Updated 5 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆608Jun 9, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A PBD fluid in unity running on the GPU☆760Aug 30, 2022Updated 4 years ago
- A Toon Shader in Unity Universal Render Pipeline.☆1,344Feb 16, 2024Updated 2 years ago
- Automatic LOD generation + scene optimization☆2,056Feb 29, 2024Updated 2 years ago
- Almost real-time Global Illumination for Unity.☆11Jul 6, 2021Updated 5 years ago
- A customized forward+ render pipeline for Unity☆112Mar 31, 2020Updated 6 years ago
- Nvidia's PCSS soft shadow algorithm implemented in Unity☆785Aug 5, 2019Updated 7 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆537Feb 12, 2024Updated 2 years ago
- Fur shader implementation for URP☆1,417Jan 5, 2023Updated 3 years ago
- 🐈 Fur shader for Unity.☆879Jan 10, 2022Updated 4 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- A powerful volumetric light plugin based on post-processing in Unity3D☆476Jan 23, 2019Updated 7 years ago
- Unity可编程渲染管线造轮子项目☆305Nov 27, 2021Updated 4 years ago
- VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph☆952Dec 15, 2021Updated 4 years ago
- Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights☆1,798Dec 3, 2019Updated 6 years ago
- UniversalRP Toon Shader with ShaderGraph☆610Jan 17, 2025Updated last year
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆2,166May 26, 2023Updated 3 years ago
- Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime☆1,361Jun 8, 2026Updated 3 months ago