kode80 / kode80SSR
An open source screen space reflections implementation for Unity3D 5.
☆381Updated 7 years ago
Related projects ⓘ
Alternatives and complementary repositories for kode80SSR
- A highly customizable implementation of Subpixel Morphological Antialiasing for Unity☆425Updated 5 years ago
- SSAO image effect from Microsoft MiniEngine, ported to Unity.☆504Updated 7 years ago
- NVIDIA Hair Works Integration for Unity☆388Updated 8 years ago
- A realtime volumetric cloud rendering solution for Unity3D.☆371Updated 7 years ago
- Screen Space Ambient Obscurance image effect for Unity☆327Updated 7 years ago
- Lux – open source physically based shader framework for unity☆212Updated 9 years ago
- Alloy physical shader framework for Unity.☆276Updated 6 years ago
- Skybox shader with volumetric clouds☆451Updated 7 years ago
- Animating grass shader for Unity☆509Updated 8 years ago
- Depth of field effect for Unity☆384Updated 7 years ago
- (Unity) Cross-fading LOD shader example☆233Updated 6 years ago
- Multifunctional color adjustment plugin for Unity.☆258Updated 9 years ago
- Experimental implementation of contact shadows for Unity.☆281Updated 6 years ago
- Open source screen space reflection for Unity 5☆102Updated last year
- GPU accelerated object array animator for Unity☆314Updated 8 years ago
- Volumetric Fog for Unity☆777Updated 4 years ago
- Strumpy Shader Editor☆320Updated 7 years ago
- Utility scripts for the post processing stack☆260Updated 5 years ago
- ☆294Updated last year
- An example of a geometry shader with Unity's standard lighting model support.☆362Updated 7 years ago
- Fade-to-skybox fog effect for Unity☆191Updated 4 years ago
- Motion blur post-processing effect for Unity☆647Updated 7 years ago
- ☆124Updated 7 years ago
- Examples for extending the Unity LWRP☆241Updated 4 years ago
- A simple GPU particle system for Unity☆349Updated 5 years ago
- An example showing how to inverse-project depth samples into the view/world space in Unity.☆450Updated 4 years ago
- Basic skybox extensions for Unity☆396Updated 7 years ago
- A GPU accelerated fractal terrain renderer for Unity☆283Updated 6 years ago