kode80 / kode80SSR
An open source screen space reflections implementation for Unity3D 5.
☆385Updated 7 years ago
Alternatives and similar repositories for kode80SSR:
Users that are interested in kode80SSR are comparing it to the libraries listed below
- A highly customizable implementation of Subpixel Morphological Antialiasing for Unity☆425Updated 6 years ago
- Screen Space Ambient Obscurance image effect for Unity☆325Updated 7 years ago
- SSAO image effect from Microsoft MiniEngine, ported to Unity.☆509Updated 7 years ago
- A realtime volumetric cloud rendering solution for Unity3D.☆373Updated 8 years ago
- Skybox shader with volumetric clouds☆459Updated 7 years ago
- Alloy physical shader framework for Unity.☆279Updated 7 years ago
- Animating grass shader for Unity☆516Updated 9 years ago
- NVIDIA Hair Works Integration for Unity☆390Updated 8 years ago
- Experimental implementation of contact shadows for Unity.☆283Updated 7 years ago
- Lux – open source physically based shader framework for unity☆211Updated 9 years ago
- ☆124Updated 8 years ago
- ☆304Updated 2 years ago
- (Unity) Cross-fading LOD shader example☆234Updated 7 years ago
- Depth of field effect for Unity☆392Updated 8 years ago
- Volumetric Fog for Unity☆789Updated 4 years ago
- An example of a geometry shader with Unity's standard lighting model support.☆366Updated 7 years ago
- Nvidia's PCSS soft shadow algorithm implemented in Unity☆760Updated 5 years ago
- Unity ECS example for special effects☆566Updated 6 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆539Updated 4 years ago
- Atmospheric Scattering for Unity☆666Updated 2 years ago
- Utility scripts for the post processing stack☆259Updated 5 years ago
- An example showing how to inverse-project depth samples into the view/world space in Unity.☆458Updated 5 years ago
- Screen space multiple scattering for Unity.☆726Updated 11 months ago
- Open source screen space reflection for Unity 5☆102Updated 2 years ago
- A container for all sorts of handy shaders.☆537Updated 7 years ago
- Basic skybox extensions for Unity☆397Updated 8 years ago
- Examples for extending the Unity LWRP☆242Updated 4 years ago
- A Unity port of Brunetons improved atmospheric scattering☆362Updated 3 years ago
- A simple GPU particle system for Unity☆352Updated 6 years ago
- ☆246Updated 5 years ago