Public entry repository for the SigLoMa training and deployment workflow.
☆40May 10, 2026Updated 4 months ago
Alternatives and similar repositories for SigLoMa-Code
Users that are interested in SigLoMa-Code are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- RL framework for whole-body legged manipulation across 7 robot platforms☆188Jun 3, 2026Updated 3 months ago
- An IsaacLab extension by DLS for performing trash collection with legged robots☆24Aug 29, 2026Updated 3 weeks ago
- ☆17Jun 2, 2026Updated 3 months ago
- AMP implementation for go2 edu☆85May 7, 2026Updated 4 months ago
- Reinforcement learning framework for training E1 humanoid robots in Isaac Lab.☆18Dec 31, 2025Updated 8 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆38May 14, 2025Updated last year
- [IROS 2026] PGTT: Phase-Guided Terrain Traversal for Perceptive Legged Locomotion☆82Jul 17, 2026Updated 2 months ago
- Isaac Lab implementation of AMP(Adversarial Motion Prior) with rl_games☆14Aug 5, 2025Updated last year
- ☆15Jul 21, 2026Updated last month
- [Adv. Sci. 2026] MGDP: Mastering a Generalized Depth Perception Model for Quadruped Locomotion☆170Jul 8, 2026Updated 2 months ago
- ☆18Updated this week
- Reinforcement learning framework for training N2 humanoid robots in Isaac Gym. Includes environment definitions, motion loaders, AMP pipe…☆25Nov 21, 2025Updated 9 months ago
- A simulation environment for verifying RL algorithms for legged manipulators (IsaacLab to Gazebo)☆106Jun 2, 2026Updated 3 months ago
- ☆173Aug 27, 2026Updated 3 weeks ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆22Oct 28, 2025Updated 10 months ago
- ☆177Apr 9, 2026Updated 5 months ago
- ☆25Jul 10, 2025Updated last year
- Robust Reinforcement Learning-Based Locomotion for Resource-Constrained Quadrupeds with Exteroceptive Sensing☆124Oct 2, 2025Updated 11 months ago
- A C++ implementation of MPC framework for the humanoids using iLQR to solve the optimal control problem, leveraging the Pinocchio-Casadi …☆20Jun 11, 2026Updated 3 months ago
- [RSS 2026] Toward Reliable Sim-to-Real Predictability for MoE-based Robust Quadrupedal Locomotion. Official implementation of RSS 2026.☆297Jul 6, 2026Updated 2 months ago
- MJLAB reinforcement learning for Go2 quadruple robot with ARX-L5 arm.☆45May 30, 2026Updated 3 months ago
- [RSS 2026] Toward Reliable Sim-to-Real Predictability for MoE-based Robust Quadrupedal Locomotion☆72Jul 27, 2026Updated last month
- Official PyTorch Implementation of Paper -- "MoRE: Mixture of Residual Experts for Humanoid Lifelike Gaits Learning on Complex Terrains"☆313Nov 11, 2025Updated 10 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆108Apr 26, 2026Updated 4 months ago
- ☆26Jan 4, 2026Updated 8 months ago
- This repository reproduces the Attention-Based Map Encoding (AME) method from the paper Attention-Based Map Encoding for Learning General…☆297May 5, 2026Updated 4 months ago
- ☆25Nov 17, 2024Updated last year
- c++ deployment codes for go2 robot☆31Jan 5, 2026Updated 8 months ago
- ☆99Jun 29, 2026Updated 2 months ago
- ☆16Oct 22, 2025Updated 10 months ago
- Himloco with modifications of AMP, reward, recovery and etc.☆55Sep 5, 2025Updated last year
- GR00T-VisualSim2Real: Open-source sim-to-real framework for humanoid visual loco-manipulation. Train in simulation, deploy zero-shot on r…☆406Apr 20, 2026Updated 4 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- An IsaacLab DirectEnv for basic quadrupedal locomotion tasks, with support for multiple quadruped robots, sim-to-sim, and sim-to-real pip…☆126Updated this week
- [arXiv 2026] LadderMan: Learning Humanoid Perceptive Ladder Climbing☆63Jun 7, 2026Updated 3 months ago
- IsaacLab to Mujoco GO2 deploy, IsaacLab to Real world GO2 deploy☆71Sep 9, 2025Updated last year
- ☆38Mar 14, 2026Updated 6 months ago
- Contrastive learning for quadrupedal locomotion control, featuring Teacher-Aligned Representations (TAR) to improve sim-to-real generaliz…☆58Aug 20, 2025Updated last year
- A curated list of awesome material on legged robot locomotion using reinforcement learning (RL) and sim-to-real techniques.☆213Mar 28, 2025Updated last year
- Depth Perception Pretraining - SRU Project☆63Mar 17, 2026Updated 6 months ago