szellmann / visionarayLinks
A C++-based, cross platform ray tracing library
☆441Updated this week
Alternatives and similar repositories for visionaray
Users that are interested in visionaray are comparing it to the libraries listed below
Sorting:
- NanoRT, single header only modern ray tracing kernel.☆1,116Updated 2 months ago
- A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing☆537Updated 5 years ago
- Vulkan RTX path tracer with a declarative ES7-like scene description language.☆446Updated 6 years ago
- Vulkan library oriented on high speed rendering☆296Updated 6 years ago
- A simple parser for the PBRT file format☆210Updated 3 years ago
- Lightweight CPU/GPU path tracer☆419Updated 5 years ago
- GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX 8☆232Updated last year
- A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0☆360Updated 3 years ago
- A procedural geometry generation library for C++11☆235Updated 2 years ago
- Small C++14 render engine☆357Updated 7 years ago
- Lighthouse 2 framework for real-time ray tracing☆862Updated last year
- OpenGL sample on various rendering approaches for typical CAD scenes☆165Updated last year
- A simple realtime graphics playground for experimentations.☆562Updated 3 months ago
- A path tracer in 300 lines of C++☆337Updated 6 years ago
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆628Updated 11 months ago
- Optimised BVH traversal + HDRI environment mapping☆230Updated 5 years ago
- Header only C++ Tiny glTF loader.☆261Updated 6 years ago
- Circle C++ shaders☆493Updated 3 years ago
- A small, reference GI renderer☆157Updated 8 years ago
- Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine☆326Updated 4 years ago
- Header only mesh voxelizer in c99☆649Updated 3 years ago
- A real-time physically based rendering engine written in C++ and OpenGL☆189Updated 6 years ago
- Simple Open-source Ray Tracer☆900Updated last year
- A (not too) small physically based renderer that implements the vertex connection and merging algortihm☆298Updated 4 years ago
- RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science☆211Updated 5 years ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆471Updated 7 years ago
- Simple Vulkan raytracing tutorials☆385Updated 7 months ago
- nvpro-pipeline is a research rendering pipeline☆212Updated 4 years ago
- Simple monte carlo path tracer in C++☆144Updated 3 years ago
- Vulkan ray tracing examples and tutorials using VK_NV_ray_tracing☆159Updated 4 years ago