Nori: an educational ray tracer
☆913Apr 23, 2026Updated 4 months ago
Alternatives and similar repositories for nori
Users that are interested in nori are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Mitsuba renderer main repository☆1,115Sep 11, 2023Updated 2 years ago
- High performance physically based renderer in C++11☆1,831Mar 10, 2022Updated 4 years ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,076Sep 3, 2023Updated 2 years ago
- Simple Open-source Ray Tracer☆913May 22, 2026Updated 3 months ago
- My path tracer☆532Jun 25, 2023Updated 3 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,056Feb 9, 2024Updated 2 years ago
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆3,685Jun 14, 2026Updated 2 months ago
- Mitsuba 2: A Retargetable Forward and Inverse Renderer☆2,072Aug 22, 2022Updated 4 years ago
- Real-Time Rendering Framework☆3,219Jan 7, 2025Updated last year
- Embree ray tracing kernels repository.☆2,745Updated this week
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆628Jan 14, 2025Updated last year
- A (not too) small physically based renderer that implements the vertex connection and merging algortihm☆302Sep 8, 2021Updated 4 years ago
- NanoRT, single header only modern ray tracing kernel.☆1,118Oct 1, 2025Updated 10 months ago
- Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"☆534Jul 20, 2025Updated last year
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- BRDF Explorer☆2,266Apr 21, 2023Updated 3 years ago
- High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute☆617Jul 16, 2026Updated last month
- Physically based renderer with Path Tracing and Photon Mapping.☆380Mar 11, 2022Updated 4 years ago
- A research-oriented renderer☆105Oct 22, 2021Updated 4 years ago
- GPU Raytracer from scratch in C++/CUDA☆978Jul 21, 2022Updated 4 years ago
- Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.☆1,513Jun 26, 2025Updated last year
- High dynamic range (HDR) image viewer for people who care about colors☆1,426Updated this week
- Code of "Practical Path Guiding for Efficient Light-Transport Simulation"☆250Aug 29, 2024Updated last year
- Mitsuba 3: A Retargetable Forward and Inverse Renderer