Vulkan RTX path tracer with a declarative ES7-like scene description language.
☆448Nov 2, 2019Updated 6 years ago
Alternatives and similar repositories for Quartz
Users that are interested in Quartz are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Lighthouse 2 framework for real-time ray tracing☆870Apr 26, 2024Updated 2 years ago
- A Simple Spectral Renderer☆213Jul 19, 2020Updated 6 years ago
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆628Jan 14, 2025Updated last year
- Experimental Physically Based Renderer☆92Mar 2, 2020Updated 6 years ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,518Oct 30, 2021Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science☆209Dec 29, 2019Updated 6 years ago
- Lightweight CPU/GPU path tracer☆418Jun 24, 2020Updated 6 years ago
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆843Dec 8, 2025Updated 8 months ago
- Volumetric path tracer using cuda☆269Jan 19, 2024Updated 2 years ago
- Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.☆1,511Jun 26, 2025Updated last year
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆1,010Aug 7, 2025Updated last year
- Real-Time Hybrid Hair Rendering using Vulkan™☆469Feb 16, 2024Updated 2 years ago
- Simple Open-source Ray Tracer☆913May 22, 2026Updated 2 months ago
- NVIDIA OptiX based implementation of ANARI☆279Jul 28, 2026Updated last week
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,054Feb 9, 2024Updated 2 years ago
- Simple Vulkan raytracing tutorials☆390May 12, 2025Updated last year
- My path tracer☆532Jun 25, 2023Updated 3 years ago
- ☆56Jul 13, 2022Updated 4 years ago
- A simple parser for the PBRT file format☆210Oct 30, 2022Updated 3 years ago
- Bayesian Collaborative Denoiser for Monte Carlo Rendering☆185Oct 22, 2020Updated 5 years ago
- NanoRT, single header only modern ray tracing kernel.☆1,120Oct 1, 2025Updated 10 months ago
- Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller☆1,037May 6, 2021Updated 5 years ago
- ☆391Jul 21, 2026Updated 2 weeks ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Real-Time Rendering with Lighting Grid Hierarchy I3D 2019 Demo☆115Jun 25, 2019Updated 7 years ago
- Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine☆326Dec 21, 2021Updated 4 years ago
- Samplin' Safari is a research tool to visualize and interactively inspect high-dimensional (quasi) Monte Carlo samplers.☆163Aug 30, 2025Updated 11 months ago
- Fermat is a high performance research oriented physically based rendering system, trying to produce beautiful pictures following the math…☆173Feb 14, 2019Updated 7 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Oct 21, 2019Updated 6 years ago
- Sandbox for Vulkan, SPIR-V and glTF☆90Dec 15, 2022Updated 3 years ago
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,029Jun 7, 2026Updated 2 months ago
- Rendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL☆98Jun 28, 2021Updated 5 years ago
- vulkan abstraction layer that represent frame as a task graph☆429Mar 24, 2021Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.☆300Sep 21, 2021Updated 4 years ago
- Embeddable physically based renderer☆543Jul 17, 2026Updated 3 weeks ago
- Various sun/sky models, convolution of theta/gamma-parameterised models☆256Apr 1, 2026Updated 4 months ago
- Code of "Practical Path Guiding for Efficient Light-Transport Simulation"☆249Aug 29, 2024Updated last year
- A research-oriented renderer☆105Oct 22, 2021Updated 4 years ago
- A barebones sample application to get you jump started with DirectX Raytracing (DXR)!☆410Jan 27, 2020Updated 6 years ago
- High performance physically based renderer in C++11☆1,833Mar 10, 2022Updated 4 years ago