Vulkan RTX path tracer with a declarative ES7-like scene description language.
☆448Nov 2, 2019Updated 6 years ago
Alternatives and similar repositories for Quartz
Users that are interested in Quartz are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Lighthouse 2 framework for real-time ray tracing☆875Apr 26, 2024Updated 2 years ago
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆628Jan 14, 2025Updated last year
- A Simple Spectral Renderer☆214Jul 19, 2020Updated 6 years ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,536Oct 30, 2021Updated 4 years ago
- Experimental Physically Based Renderer☆92Mar 2, 2020Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Volumetric path tracer using cuda☆268Jan 19, 2024Updated 2 years ago
- RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science☆209Dec 29, 2019Updated 6 years ago
- Lightweight CPU/GPU path tracer☆422Jun 24, 2020Updated 6 years ago
- Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.☆1,518Jun 26, 2025Updated last year
- OptiX + GL based implementations of ANARI☆280Updated this week
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆1,029Aug 7, 2025Updated last year
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆852Dec 8, 2025Updated 10 months ago
- Simple Open-source Ray Tracer☆916Oct 7, 2026Updated 3 weeks ago
- Simple Vulkan raytracing tutorials☆389May 12, 2025Updated last year
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,064Feb 9, 2024Updated 2 years ago
- Real-Time Hybrid Hair Rendering using Vulkan™☆476Feb 16, 2024Updated 2 years ago
- ☆56Jul 13, 2022Updated 4 years ago
- Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller☆1,040May 6, 2021Updated 5 years ago
- A simple parser for the PBRT file format☆212Oct 30, 2022Updated 3 years ago
- NanoRT, single header only modern ray tracing kernel.☆1,121Oct 1, 2025Updated last year
- My path tracer☆531Jun 25, 2023Updated 3 years ago
- ☆392Sep 18, 2026Updated last month
- Fermat is a high performance research oriented physically based rendering system, trying to produce beautiful pictures following the math…☆173Feb 14, 2019Updated 7 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Rendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL☆98Jun 28, 2021Updated 5 years ago
- Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine☆327Dec 21, 2021Updated 4 years ago
- Real-Time Rendering with Lighting Grid Hierarchy I3D 2019 Demo☆114Jun 25, 2019Updated 7 years ago
- vulkan abstraction layer that represent frame as a task graph☆427Mar 24, 2021Updated 5 years ago
- Embeddable physically based renderer☆555Updated this week
- Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.☆300Sep 21, 2021Updated 5 years ago
- Samplin' Safari is a research tool to visualize and interactively inspect high-dimensional (quasi) Monte Carlo samplers.☆163Aug 30, 2025Updated last year
- Bayesian Collaborative Denoiser for Monte Carlo Rendering☆185Oct 22, 2020Updated 6 years ago
- Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics☆2,932Feb 21, 2024Updated 2 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Vulkan debug layer to visualize synchronization dependencies☆44Oct 21, 2019Updated 7 years ago
- Curated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)☆90Feb 25, 2020Updated 6 years ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,598May 29, 2022Updated 4 years ago
- Sandbox for Vulkan, SPIR-V and glTF☆90Dec 15, 2022Updated 3 years ago
- Pathed: An educationally-motivated physically-based path tracer☆20Nov 22, 2022Updated 3 years ago
- High performance physically based renderer in C++11☆1,841Mar 10, 2022Updated 4 years ago
- A barebones sample application to get you jump started with DirectX Raytracing (DXR)!☆410Jan 27, 2020Updated 6 years ago