karimnaaji / voxelizerLinks
Header only mesh voxelizer in c99
☆650Updated 3 years ago
Alternatives and similar repositories for voxelizer
Users that are interested in voxelizer are comparing it to the libraries listed below
Sorting:
- CPU Sparse Voxel Octree Implementation☆748Updated 8 years ago
- A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing☆538Updated 5 years ago
- Header only 3d quickhull in c99☆294Updated 8 years ago
- Atlas Generation Tool☆486Updated 4 years ago
- NanoRT, single header only modern ray tracing kernel.☆1,114Updated 2 months ago
- Code developed for articles in the "Journal of Graphics Tools"☆485Updated 2 years ago
- Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation☆347Updated 4 years ago
- C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998☆535Updated 9 years ago
- Dynamic AABB trees in C++ with support for periodic systems.☆336Updated 4 years ago
- A C++-based, cross platform ray tracing library☆441Updated last month
- A procedural geometry generation library for C++11☆235Updated 2 years ago
- Header only C++ Tiny glTF loader.☆262Updated 6 years ago
- Sparse Voxel Octree Implementation - Upenn CIS-565 final project☆255Updated 10 years ago
- sandbox for various 3d math, geometry, graphics and physics code☆232Updated 8 years ago
- Out-Of-Core Construction of Sparse Voxel Octrees - reference implementation☆287Updated 2 years ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆470Updated 7 years ago
- Voxels Library - C++ library for voxel manipulation and polygonization☆294Updated 9 years ago
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.☆889Updated 4 months ago
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆819Updated 10 years ago
- OpenGL sample for shader-based occlusion culling☆560Updated last year
- An implementation of the Dual Contouring algorithm based on the reference code☆171Updated 9 years ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,504Updated 2 years ago
- A C++ library for linear algebra and geometry manipulation for computer graphics.☆721Updated 2 years ago
- A collection of source codes implementing cloth simulation algorithms in OpenGL☆543Updated 2 weeks ago
- Lighthouse 2 framework for real-time ray tracing☆863Updated last year
- Mesh simplification with UV's boundary preserved☆522Updated 5 years ago
- Code for tutorials posted on my blog.☆274Updated last year
- A collection of shaders to draw color maps.☆446Updated 8 months ago
- Methods to create a sphere mesh☆267Updated 5 years ago
- ambient occlusion baking tool☆248Updated 6 years ago