karimnaaji / voxelizerLinks
Header only mesh voxelizer in c99
☆646Updated 3 years ago
Alternatives and similar repositories for voxelizer
Users that are interested in voxelizer are comparing it to the libraries listed below
Sorting:
- A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing☆534Updated 5 years ago
- CPU Sparse Voxel Octree Implementation☆746Updated 8 years ago
- Atlas Generation Tool☆475Updated 4 years ago
- NanoRT, single header only modern ray tracing kernel.☆1,106Updated 4 months ago
- Code developed for articles in the "Journal of Graphics Tools"☆478Updated last year
- Header only 3d quickhull in c99☆295Updated 8 years ago
- Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation☆346Updated 3 years ago
- C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998☆532Updated 8 years ago
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆801Updated 9 years ago
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.☆853Updated 3 weeks ago
- Header only C++ Tiny glTF loader.☆257Updated 5 years ago
- A C++-based, cross platform ray tracing library☆438Updated 2 weeks ago
- sandbox for various 3d math, geometry, graphics and physics code☆233Updated 7 years ago
- Sparse Voxel Octree Implementation - Upenn CIS-565 final project☆255Updated 9 years ago
- OpenGL sample for shader-based occlusion culling☆549Updated last year
- Out-Of-Core Construction of Sparse Voxel Octrees - reference implementation☆284Updated 2 years ago
- optimized screen-space ambient occlusion, cache-aware hbao☆364Updated last year
- Voxels Library - C++ library for voxel manipulation and polygonization☆293Updated 9 years ago
- Mesh simplification with UV's boundary preserved☆513Updated 5 years ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆462Updated 7 years ago
- A Vulkan implementation of real-time PBR renderer☆397Updated 8 years ago
- Dynamic AABB trees in C++ with support for periodic systems.☆334Updated 4 years ago
- A procedural geometry generation library for C++11☆227Updated 2 years ago
- A C++ library for linear algebra and geometry manipulation for computer graphics.☆715Updated 2 years ago
- Lighthouse 2 framework for real-time ray tracing☆859Updated last year
- A modern C++ BVH construction and traversal library☆1,076Updated last month
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,487Updated 2 years ago
- An implementation of the Dual Contouring algorithm based on the reference code☆170Updated 8 years ago
- Chop 3D objects to meshlets☆444Updated 2 years ago
- Methods to create a sphere mesh☆267Updated 5 years ago