tszirr / mitsuba-imLinks
Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)
☆68Updated 4 years ago
Alternatives and similar repositories for mitsuba-im
Users that are interested in mitsuba-im are comparing it to the libraries listed below
Sorting:
- Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018☆41Updated 2 years ago
- A set of example tests from my SIGGRAPH Asia 2019 publication: Integral formulations of volumetric transmittance☆30Updated 6 years ago
- Headers, tests, and examples for Covariance Tracing☆51Updated 5 years ago
- Renderer and BVH traversal library☆58Updated 2 months ago
- Codebase to accompany the book: A Hitchhiker’s Guide to Multiple Scattering☆97Updated 2 years ago
- Vulkan Path Tracer with Optix Denoiser integration☆32Updated 4 years ago
- Integrating Clipped Spherical Harmonics Expansions☆47Updated 5 years ago
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆56Updated 10 years ago
- Implementation of the paper: `GPU Ray Tracing using Irregular Grids`☆53Updated 7 years ago
- A visualization and editing tool for reflectance data☆140Updated 6 years ago
- Offline renderer used for my blog posts☆108Updated 7 years ago
- Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU☆56Updated 2 years ago
- A research-oriented renderer☆105Updated 4 years ago
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆36Updated 6 years ago
- ☆54Updated 6 years ago
- ☆25Updated 6 years ago
- Implementation of the Eurographics 2021 paper: "Correlation-Aware MIS for Bidirectional Rendering Algorithms"☆15Updated 4 years ago
- A simple and fast parser for PBRT v3 files☆25Updated 2 years ago
- Implementation of "Single-pass stratified importance resampling"☆30Updated 3 years ago
- Implementation of the paper: Adaptive BRDF-Oriented Multiple Importance Sampling of Many Lights☆35Updated 4 years ago
- A Low-Dimensional Function Space for Efficient Spectral Upsampling☆27Updated 3 weeks ago
- BSDF plotting scripts☆11Updated 4 years ago
- ☆56Updated last month
- Pathed: An educationally-motivated physically-based path tracer☆21Updated 3 years ago
- An official implementation of the paper "Real-Time Shading of Free-Form Area Lights using Linearly Transformed Cosines". Please refer to …☆37Updated 4 years ago
- Implementation of the SIGGRAPH 2022 paper "Efficiency-aware MIS for bidirectional rendering algorithms"☆28Updated 3 years ago
- Repository of the source code and demo of I3D 2020 paper Real-Time Stochastic Lightcuts☆131Updated 4 years ago
- cpu path tracing test bed☆46Updated last year
- Basic CUDA path tracer with triangle mesh support☆51Updated 5 years ago
- Easy, simple path trace renderer.☆57Updated last week