roxlu / filament-with-glfwLinks
Example that shows how to use Filament with GLFW and my feature-get-texture-id branch to use Filament with a shared OpenGL context
☆10Updated 5 years ago
Alternatives and similar repositories for filament-with-glfw
Users that are interested in filament-with-glfw are comparing it to the libraries listed below
Sorting:
- Simple hello world example of using filament within a Qt window☆22Updated 6 years ago
- Qt + Vulkan Nbody Demo☆85Updated 6 years ago
- C++/Vulkan Implementations of State of the Art Temporal Anti-Aliasing Techniques☆88Updated 2 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆57Updated 2 months ago
- A Shoemake Arcball camera in C++☆29Updated last year
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆54Updated 6 years ago
- Display an image created by Vulkan compute shader, with OpenGL☆97Updated 11 months ago
- GPU Texture Baking Tool☆114Updated 6 years ago
- The NCCA Graphics Library☆98Updated 2 months ago
- Implementation of Cuda to OpenGL rendering☆58Updated 4 years ago
- glTF 2.0 asset loader plugin for Ogre 2.1☆50Updated 4 years ago
- Automatic UV Unwrapping Library for Dust3D☆87Updated 4 years ago
- Work in progress Half-Edge mesh library☆17Updated 8 years ago
- ☆97Updated 7 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆79Updated 8 years ago
- Vulkan implementation of "Responsive Real-Time Grass Rendering for General 3D Scenes" by Jahrmann and Wimmer☆14Updated 7 years ago
- glTF 2.0 parser/loader for C++17, supports many extensions likes `KHR_draco_mesh_compression`, `KHR_lights_punctual`, `KHR_materials_clea…☆77Updated 9 months ago
- A utility class which adds a way to include external files in a shader file.☆63Updated 11 months ago
- A realtime lab software for experimentation around 3D models☆58Updated 8 months ago
- Realtime render for USD☆23Updated this week
- Order Independent Transparency via Linked List Sorting on GPU☆79Updated 4 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- A simple Vulkan-based renderer for my master thesis on real-time transparency☆97Updated 8 years ago
- High Level Material Shader editor☆80Updated 7 years ago
- Example programs that test and illustrate how to use the VSG and optional add-on libraries☆156Updated last week
- A small demo and tutorial of the image load/store feature of OpenGL 4☆27Updated 8 years ago
- Simple C++ implementation of skeletal animation and software skinning☆53Updated 10 years ago
- Seamlessly erase seams from your favorite 3D models.☆122Updated 7 months ago
- ☆55Updated 8 years ago
- Mesh Decimation Tool☆97Updated 9 years ago